I'll send ya my current F22/TQS files Milli. In my opinion, the first thing to do is to program as many buttons as you can as DirectX buttons and map the functions in AH, instead of programming keypresses to 'em. Looks like AH will let you set up 32 DirectX buttons, so that's good. HT also has the Axis stuff set up very thoroughly, so it's good to set up the Range and Antenna rotories as DirectX Axis. For my TQS, I have my Antenna set up for engine RPMs (You just map that one axis to Eng 1-4) and my Range set up for analog braking (same deal as eng, set for left and right wheel brakes).
My file is using some Logical Programming tags for my view setup, but I'll probably be reviewing that as I set it up years ago for WarBirds.
SOB