Author Topic: Some ideas  (Read 127 times)

Offline RatPenat

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Some ideas
« on: May 08, 2002, 01:39:06 AM »
First sorry for my english :rolleyes:

In Main Arena we have a problem. There are lots of people allways (min 70). Usually 1 country is ganged by 2 sides (usually guys with less #'s). Best weapon for gang are #'s and magical AWACS (appears when we press Esc).

What about have only cons at map when they are only into active radar over our country? I want to say that you only can know if a con is friendy or enemy when you are flying under cover of radar (same range that appear enemy dots at radar). If you are flying out radar cover you will fly like if HQ are down. That would help outnumbered country because attackers will need to check all dots at air without know if it is enemy or friendly.
If we reduce con identify to 4 or 3k from actual 6k effect will be bigger.

Anytime did you fly a perked plane? What do you usually happen? EVERYBODY goes rear you. 90% times all enemy fighters or bombers shoot you having 1 or more targets to shoot. What visual differences have a Tempest with a Tyffi? And Spit XVI with rest of Spits? And F4U4 with rest F4U's? Or Ta152 with a 190's? How many enemy pilots said at real life "I fight versus a long wings 190 (Ta152)", "That tyffi was real fast (Tempest)", "I can't outclimb that Spit with my 109 (Spit XIV)"....

Do we change con identify of that planes?

Offline Ripsnort

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Some ideas
« Reply #1 on: May 08, 2002, 07:50:19 AM »
Literally hundreds of posts regarding your concerns, do a search with a keyword.