Kieran,
But allies are getting AA's right?
and wall clipping will be fixed right?
caps behind supply lines? those doesn't exist anymore..
What comes to players and game design, I can say it isn't game design alone either.
Besides that, even CRS has stated that axis has had much better teamwork overall.
1. I dont think you can for long
2. nope
3. if you got big HE round or bomb in hand, sure
4. nope, unless you're having vision slit open of course
I don't think they even care of england invasions, that piece of land shouldn't be even included in the game yet

Quite silly arqument to have it as a show stopper.
Funny thing is that allies laughed at axis getting Pz-II, then they laughed at them for getting Bf110... but now they're squeaking about both

Amusing indeed.
After spawn limits were strightened, people has actually began praising R35, when before it was so that if you said something good about R35, people would had looked at you in a very odd way and thrown you out of the room.
What comes to rank building; axis can do it well in the air, but not on the ground.
On the ground again, allies can make one hell of a scores.
So I don't know whats the problem.. axis has that advantage in the air which allies has on the ground.
Replicant,
Lag... as far as I know, that is used to refer connection latency
No graphics stuttering or loading for me - 512mb RAM

Anyway, you should go read 1.6 preview, which says this will be dealt with.
In StuG I do actually have best combat rating of ground units

Though, mostly killing infantry with it and sometimes tanks - just runs out of useful AT ammo before anything blows up (I don't think HEAT works properly, it shouldn't kill that much differently from 100 meters and 1000 meters)
HE is bit stupid too.. its matter of luck to get enemy troop to die in blast ..
Im yet to get over 17 kills of any kind in StuG mission.
196 kills, 6 deaths
