Author Topic: Battle of Midway  (Read 523 times)

Offline HFMudd

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Battle of Midway
« Reply #15 on: May 14, 2002, 04:18:50 PM »
I'm with Brady on this one in that it is hard to imagine how a Midway CT could work.  The reason is that Carrier Operations are so very far removed from reality at this point.  In AH, every carrier can hold an infinite number of aircraft and can ready and launch a strike of 1 to many planes instantly.  

Said another way, AH is a very good WWII aircombat simulator, but to do the battle of Midway in any meanful way, you also need a very good naval operations simulator.

YMMV

Offline jordi

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« Reply #16 on: May 14, 2002, 04:21:21 PM »
Quote
Originally posted by brady
I can not imagine how we would do a Midway set up for the CT, a week of sinking and resinking the same CV's? hmmmm yawn, better for those CM boys to do a set up for it I should think.


Personally I think there would be a huge difference between bombing a static Air base / Town and captureing it ( And recapture it after the other side has captured it over a weeks period of time ) compared to hunting and trying to sink a moving carrier.

Your milage may vary.

Jordi
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Offline jordi

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« Reply #17 on: May 14, 2002, 04:26:42 PM »
Quote
Originally posted by HFMudd
I'm with Brady on this one in that it is hard to imagine how a Midway CT could work.  The reason is that Carrier Operations are so very far removed from reality at this point.  In AH, every carrier can hold an infinite number of aircraft and can ready and launch a strike of 1 to many planes instantly.  

YMMV


And that is different than a Land air base ? All land bases work just the same as a CV Does - with the same warped reality. Capture an enemy base a volia - all your planes are now available.

You can set WIND so that it makes it easier or HARDER to take off and land if the cv is pointed in the right  or WRONG direction.

Granted you would have to live with the warped rality that you may sink multiple dozens of enemy CV's and fleets over a weeks period of time. But the same is true with the land grab and lose and land grab back - not close to reality.

Jordi
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Offline Durr

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Battle of Midway
« Reply #18 on: May 15, 2002, 01:27:13 PM »
Just make it so the map resets if and when the IJN captures the island of Midway.  The captured airfield wouldnt be able to spawn planes at all for the Japanese.  They would have to capture all facilities at the island, which hopefully would include an airflield, port and 1 or 2 v bases.  Once these four were captured, the map would reset.  I dont think fleets should get to respawn either, if there is a way to stop that.  Perhaps fleets respawn time should be set so high (if this is possible) that they wouldnt likely respawn before a reset.  Thus victory conditions would be:

IJN: capture Midway island.

USN: sink all 4 IJN carriers.

This would be very different from anything done in the CT in the past, but lots of different things have been tried in the CT before.  Its only 1 week, why not give it a try.

Offline Steven

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« Reply #19 on: May 15, 2002, 03:45:21 PM »
<> [edit] Quote by Brady
I can imagine and it sounds like fun to me.  Especially the way Durr described it in the previous post.

But I guess capturing and re-capturing fields for a week is more fun.  

<>  
Imagine.

« Last Edit: May 15, 2002, 03:47:38 PM by Steven »

Offline AKcurly

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Re: Battle of Midway
« Reply #20 on: May 15, 2002, 04:02:34 PM »
Quote
Originally posted by Durr
The Battle of Midway is one that I have studied since I was very young.  I even ended up doing a project on the battle for one of my Air Force classes in college.

A friend of mine was aboard the ship that picked up the pilot who parachuted into the ocean and watched most of the battle from his rubber raft.  What was his name?  George something ...

gary

Offline skernsk

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« Reply #21 on: May 15, 2002, 04:07:16 PM »
Gay:p

Offline Durr

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« Reply #22 on: May 16, 2002, 11:29:10 PM »
Yep, Ensign George Gay, the only survivor of Torpedo 8.  He didnt parachute though, he ditched.

Offline stat2000

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« Reply #23 on: May 16, 2002, 11:35:51 PM »
read my posts above very good interview with george gay

Offline Masherbrum

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« Reply #24 on: May 17, 2002, 05:10:12 AM »
But the US wouldn't have gotten those 4 carriers (3 in 6 minutes) if the Japanese wouldn't have fallen into a trap.  The trap being the false signal to "reel them in" due to a "lack of water" (which they had plenty of).  The Japanese took this as gospel and the "turkey shoot" was on, but they nailed "The Fighting Lady" (Yorktown).   I don't see a reasonable way to do it in the Sim.   I mean you had outnumbered roops fighting (stalling) until the CV's could arrive.   If they could do it, great.  

Definately the end of line for the Japanese though.  

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Offline Krusher

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« Reply #25 on: May 17, 2002, 07:27:21 AM »
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Originally posted by banana




I dont know about Jordi, but dont wink at Aub you will get him excited

Offline Montezuma

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« Reply #26 on: May 17, 2002, 12:02:49 PM »
Quote
Originally posted by brady
I can not imagine how we would do a Midway set up for the CT, a week of sinking and resinking the same CV's? hmmmm yawn, better for those CM boys to do a set up for it I should think.


Some of us are very interested in the carrier duels of 1942, Midway was not the only one.

With you on the staff, no wonder the CT is a failure.

Offline K West

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« Reply #27 on: May 17, 2002, 12:18:24 PM »
Here's a couple of clue-by-fours for those with out any:

http://www.combinedfleet.com/map.htm

http://www.everblue.net/1942/


   Westy

Offline Vermillion

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« Reply #28 on: May 17, 2002, 12:45:23 PM »
Hmmm... If HTC keeps this up, we should be able to do the biggest Carrier battle the world has ever seen.

And let me clue yah that it wasn't Midway. ;)

Offline Wanker

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« Reply #29 on: May 17, 2002, 12:48:47 PM »
Quote
Originally posted by Vermillion
Hmmm... If HTC keeps this up, we should be able to do the biggest Carrier battle the world has ever seen.

And let me clue yah that it wasn't Midway. ;)


Hmmm....Ki-67 was involved for the first time, and it rhymns with "Sillipeen Pee"? :D