Yup Deja - you continue to make some great points.
Btw - my angle here isn't born out of trying to defend or attack any system, it's two-fold; I'm trying to explore if there may be a better option, and I'm learning about the existing system in the process. The issues you've raised have been great. As someone who does *alot* of JABO (as well as a healthy amount of A2A) - this thing interests me. In order though for me to address why the exploration of a system change would be warranted, I have to point out what I think are its flaws.
That said...
You are seeing what happens when people don't select attack. Now image what would happen if nobody were allowed to select attack. It was worse.
Well to be honest, even though I brought this up, I haven't noticed *that* much difference. Seems there's always been a strong percentage of guys willing to let their countrymate's do the work so they can come in and profit from the vulch kills.
I think the salient part of your point here is that scoring is now used to dictate behavior, where once it was merely a measurement. Fine. But as a player that's forced to switch between A2A and attack on a moments notice (and I know there are a toejamload of guys out there like me), this system falls short. *Our* behavior hasn't changed, yet where once the stats were a static display of numbers (or so-called "rank"), they now reward or penalize (perks) for behavior... So the issue is now a bit different to me/us. Fine - offer perks for a certain behavior... but make sure that behavior is properly measured.
The problem isn't tracking what you've destroyed.. its tracking how you died. JABO is a pretty high-risk mission and the chance of death is admittedly different than pure fighter to fighter.
Ok - then the Attack hit percentage and target destruction argument is off the table (even though currently trackable still *anyways*)... and we're now looking at the risk factor, ie. K/D suffers. To this I say - so? A death is a death, be it by plane or Osty or ack. One should assume that when one engages another plane, one risks dying. The same can be said for deciding to engage ack.
Ahhh... but you say, essentially, "if people know that they won't be given some kind of cushion by selecting 'Attack', then they won't risk attacking". Well, that's their prerogative. They can still choose not to. They haven't in the past and they certainly do not now. However, the ones who always have, are the ones gettin', well, ripped off by a system put in place to seemingly support them. Damage inflicted as a result of their effort is being brushed off as "sorry - doesn't count, you didn't hit the attack button". And the hit percentage reflects that of a "fighter" who might as well be spraying at cons 2k away.
You may say that HTC can't deduce what's in a pilot's head. I say it surely can. If ya shoot at a target it deduces the fact that ammo was spent and some hits were made. Be it ground or air - yes, it is actually is able to differentiate between ground and air targets. So deduction of intentions is not an issue - the system is able to do that.
Conversely, it is *I* who cannot be clairvoyant - with the ability to know in advance that what should have been a mere field cap has turned into heavy A/G on account of a respawned VH spittin' out osty replete with regenin' field ack.
The guys who take care of a situation like that are gettin' penalized, while the guys who hold off are getting rewarded (subsequent vulches). So you say this system rewards/penalizes certain behavior. I have a few qualms about which behavior this system is rewarding/penalizing.
Also remember, that if a JABO pilot survives, he often has to face the same challenges as the fighter pilot. So, the JABO sees the same as the fighter and then some.
Exactly. If he lives taking out the last ack, he's *still* got a bunch of problems to deal with. Those at 15k, with hit percentage and K/D nicely intact, also face those problems. Mind you, they are at 15k with with hit percentage and K/D nicely intact. Oh, I left out the fact that their vulch kills are seemingly worth more than those who provided the opportunity to vulch in the very first place.
I'm all for the differentiation. Once again, I think tools should be implemented to minimize the chance of accidental wrong mode takeoff.
As you've guessed by now - I'm a complete victim of "wrong mode takeoff". But... see... what I'm trying to say is that 'Mode' is decided in the air here, in the MA, practically all of the time - certainly most of the time. You never know, really, what you'll be up against.
Again:
If AH knows what ya hit, be it ground, be it aircraft, it should be noted as such, without distinction made by you on a button 1/2 hour before the situation, whatever it is, presents itself.
*...edited sloppy quote html
[This message has been edited by Nash (edited 03-14-2001).]