Author Topic: WWIIOL sux rocks...  (Read 1288 times)

Offline BUG_EAF322

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WWIIOL sux rocks...
« Reply #15 on: May 21, 2002, 01:06:58 AM »
I love the idea of WO2online i tried it couldn't get my views right an than lotsa other bugs. I hope u guys have fun with it but..

AH is the sim for plane lovers IMHO and it's more than that and will definitly improve faster than WO2.  

When there is a lightning modelled and when i hear better comment about the flight model i will check again.

Offline Tumor

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« Reply #16 on: May 21, 2002, 01:26:03 AM »
I think WW2OL is a great idea.  Problem is it get tedious real fast.  I spawn as infantry, get a ride to the front and get killed usually before I see whats shooting at me.  Go german armor, drive 5 minutes to a fight and get killed by a Char, usually that I don't see till it's too late.  Seem's like the same old thing over and over.  Unless you're participating in a major gang-bang action... it just kinda sucks.  I'm almost at the end of my 3rd go-round with CRS.  I'll give it long enough to check out the new update.. nothing major fixed and I'm gone for good.

P.S.  The FM is a joke, but I don't fly much there anyway.
"Dogfighting is useless"  :Erich Hartmann

Offline K West

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« Reply #17 on: May 21, 2002, 08:02:56 AM »
"CRS is digging their own grave with stupid gameplay ideas"

and with lousy community fostering.  Not to mention the horrendous program itself which is at the core of the problem.  For even a good game sprung from decent programing can overcome a really poor excuse for PR and community management, imo.  

  Westy


p.s. wklink, $10/mo is not a problem. I'd pay it in conjunction with my AH subscription in a heart beat if I though I was getting some value in return.  For me however WWIIOnline usn't 1/2 the fun (or as stable) as MOH:AA or DoD2.1  If it was I'd be playing WW2O for the ground war action alone. I like AH for the air combat but quite often I do not have the energy late at night to partake in aircombat. So I'll load up DoD, MOH:AA or PanzerElite for 30 to 45 minutes of FPS/tank killing fun instead.
« Last Edit: May 21, 2002, 11:08:54 AM by K West »

Offline Nifty

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« Reply #18 on: May 21, 2002, 09:08:16 AM »
Quote
Originally posted by SammathNaur
theres a Squad on the Axis Side Called ToT they attack with 20 tanks, 30 infantry, 3 88's, Stukas bombing the approaches and bunkers, You just have to be there to see it.


I tried to see it, but the Stukas kept blinking in and out of existance while I tried to shoot them down in my Hurricane Mk Ia.  Of course they attack with 20 tanks, 30 infantry...  It means their air support won't be touchable because the 64 player limit is too busy drawing infantry on the ground that I have no chance of even spotting on the screen from my altitude anyways.  Every single time too.   Don't even bother telling me to go find an air battle away from a ground battle?  What's the point of that?  I can get good air combat here that doesn't mean anything to the war effort, with a much better FM I might add.  If I'm flying in WWIIOL I want to support my infantry and armor by fending off enemy planes, strafing trucks or infantry positions.  It's not solely about the A2A combat when I played WWIIOL, it was about being a part of the war effort.  Besides, A2A fighting in WWIIOL is like fighting the exact same plane you're flying, it just looks different and has different guns.

I'm glad you have fun, and I hope the game stays afloat for you.  However, it's 100% not for me.  The 64 player limit bias is porked, and the FM's (sorry swulfe if you read this) just don't feel anywhere near right.
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline Mighty1

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WWIIOL sux rocks...
« Reply #19 on: May 21, 2002, 10:58:50 AM »
As a tanker I saw no reason to stay with a program that didn't allow me to drive a tank.

The game was a good idea but it was doomed by the moronic lying peices of crap at CRS.

OH Yeah! To all the Fanboys at WWIIO......FO! You wanted us to leave so STFU and go play with yourselfs.
I have been reborn a new man!

Notice I never said a better man.

Offline hardcase

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WWIIOL sux rocks...
« Reply #20 on: May 22, 2002, 12:27:42 AM »
I have played all 3 WB, AH, and WW2OL and I will stay with WW2. Anyone who sits in a bunker for an hour because someone told them to, has issues that are already suspect. If you are successful at some sim, you enjoy it. If not you leave. WW2OL isn't simplistic, it isnt a run and gun 4 minuete no mission oriented flight sim. Keireien is having Joystick problems that NO ONE can duplicate, so the sim sucks. Someone sits in a bunker for and hour and the sim sucks. Someone gets dropped right in the middle of a fight by some driver and gets killed in an instant, and the sim sucks. I've played long enough and read all the good and bad post on all the forums I can find and the bottom line is those that had bad experiences went into the sim with short term, low learning curve, quick kill ideas and were disappointed.

If you want to bringup the launch and use that to justify your attitude then there is nothing anyone can say. I played the 2 week freebie for AH and simply didnt enjoy it. I dont think it sucks I think it is less challenging  than I have become use to.

As for coming into someone's turf trying to bring ppl back, pretty much open turf, the mentality of ppl who think 'it sucks" arent coming back no matter how much it progresses. I dont feel much loss with your staying gone..perhaps you need to spend another hour sitting in a bunker cause you were told..I just spent an hour on top of a bomb out church in flavion, sniping allied infantry, taking shots from hurri, blens and H75s, watching Laffys drop Inf off in the distance, wathcing manned aaa trying to defend us with Flak 30 20mm from the allied air, directiing others to attack and avoid attack. Hearing axis tanks crank up and ease out to the fray. Hearing the low velocity thump of almost spent rifle rounds hitting the walls near me, and the zip of high velocity near by air round pinging the top of our hidey hole. Throwing grenades into our own bunker when a Laffy made its way in by ballzing it. Wathcing Blens burst into flames and dive into the ground in a blaze, or working their way home on fire.

You can sit in a bunker, or you can sit in a bunker knowing the war is going on....

I know what you are missing


hardcase

Offline gatt

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WWIIOL sux rocks...
« Reply #21 on: May 22, 2002, 01:45:48 AM »
If you enjoy tank and infantry WW2OL is nice. Terrain graphics is *very* good. If you like dogfighting and flying with your squad it can be very irritating. Well, at least when you see Blenheims and Stukas winning dogfights against Bf109E and Hurricanes/Spitfires/Hawks ... Too bad they stopped the development and fine tuning of the FM a long time ago. Almost all the hardcore dogfighters I saw going to WW2OL are back to AH. When I want to laugh I take a look at their Hangar BBS, its like a comic strip ;)
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline Staga

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« Reply #22 on: May 22, 2002, 02:48:11 AM »
Gatt I heard they are still "fine-tuning" their FM; Someone said Hurricane is slower in 1.6 but can turn a litle bit better.
Guess Hurri I flying +280mph@SL was too fast... or AH's Hurri I with 252mph@SL is much too slow :D

Offline gatt

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« Reply #23 on: May 22, 2002, 03:03:28 AM »
Heya Staga :)
so, will the Ju87s catch Hurricanes and shoot them down more easily in the incomin 1.6 version? ;) :)

Jokes apart, I gave a look at 1.6 FM and still I'm not convined by those endless loopings and those endless 80deg+ bank turns (with full stick in the belly) without stalling. It should be a furballer heaven :)

I still prefer AH, where careful E-management is a must.
« Last Edit: May 22, 2002, 03:22:12 AM by gatt »
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline Staga

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« Reply #24 on: May 22, 2002, 03:04:08 AM »
uups actually Hurri I was flying +290mph@SL earlier; dunno how fast it is now.

Offline Samm

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« Reply #25 on: May 22, 2002, 04:44:47 AM »
The game is progressing slower than the actuall war did .

Offline deSelys

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« Reply #26 on: May 22, 2002, 04:56:22 AM »
Maybe I'm pouring petrol over the flames, but I'm amazed that while Ju87 outturning Hurricanes is heresy in WWIIOL, C47s outturning Yaks is normal in AH (check this thread)

I play both games, but it seems that in every community people show a stunning lack of objectiveness. I understand that some prefer AH because they want mostly to dogfight against a wide planeset of opponents. However, some stupid and false comments are possibly turning down people who, like me, would enjoy both games by taking the best of each one.
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Offline gatt

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« Reply #27 on: May 22, 2002, 05:19:29 AM »
Well, I think nobody says that C-47s should always out-turn fighters. Every sim has his problems. However, AH's C-47s usually dont shoot down fighters and change history like in WW2OL ;) (yes, you can auger while hunting C-47, but this is another story).

I'm sure that real Luftwaffe dive-bomber crews would have been delighted to drive the WW2OL's JU87 over England during the real Battle of Britain. Same thing for the Jagdstaffeln, finally free from close-escort duties :)
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline Staga

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« Reply #28 on: May 22, 2002, 05:39:16 AM »
I just don't understand why should Stuka be a (much?) worse turner than Hurricane? If someone is having some knowledge I'd like to hear explanation why.

Edit: Somewhere was a story how Rudel shot down a russian fighter (La-5?) in his Stuka. Anyone remember that story?
« Last Edit: May 22, 2002, 05:42:08 AM by Staga »

Offline gatt

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« Reply #29 on: May 22, 2002, 05:39:33 AM »
Posted by Staga:
Quote
Guess Hurri I flying +280mph@SL was too fast... or AH's Hurri I with 252mph@SL is much too slow


And yes, the actual sea level speed of the Hurricane MkI was slightly more than 250mph ;)
« Last Edit: May 22, 2002, 06:00:57 AM by gatt »
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown