Author Topic: bombs away on new version  (Read 711 times)

Offline Gypsy Baron

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bombs away on new version
« Reply #15 on: May 19, 2002, 10:26:33 AM »
Quote
Originally posted by Kieran
Yes, Sunking, now it will require skill to be a bomber pilot in AH. This is gonna open a whole new chapter of whining... ;)


 When is it than going to require "skill" to be afighter jock?

 If bombs get dispersed then I think it's only fair that
 the freaking headons get toned WAY down...
Gypsy Baron  AW CPID 4580
B-17G 447th Bomb Group, 709th Bomb Squadron, Serial#42-31225

Scheherazade - Lt.Phillip P. Zanoya, Pilot

M/Sgt Kenneth N. Johnson, Crew Chief
126 missions without a single mechanical abort[/b

Offline Gypsy Baron

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bombs away on new version
« Reply #16 on: May 19, 2002, 10:30:33 AM »
Quote
Originally posted by SKurj
Well From pyro's post it may well be possible to set salvo to 2 and drop 2 hangars at a field per pass (if you are lined up properly to be able to hit two without flight path adjustments...  Especially if you can adjust formations...

-SNIP-

SKurj


 What would be the point?  From the sound of things the
 freaking hangars willbe regenerated by the time you
 extend, rev, re-calibrate and make your next pass.

 Being predominantly a buff pilot in the past, I for one
 do not look forward to this new capability. I could see
 it's place in a SCENARIO environment, but not in the MA.
Gypsy Baron  AW CPID 4580
B-17G 447th Bomb Group, 709th Bomb Squadron, Serial#42-31225

Scheherazade - Lt.Phillip P. Zanoya, Pilot

M/Sgt Kenneth N. Johnson, Crew Chief
126 missions without a single mechanical abort[/b

Offline CAV

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« Reply #17 on: May 19, 2002, 11:15:26 AM »
Hi

I keep reading about buffs in 1.10. And I like the new bomb sight and gunnery models.......

But, I must be one of only a few that thinks one guy flying a bombing box is B.S.

The other thing is what about frame rates and the 64 limit??? Its not going to take long to over run the 64 limit with this new system.

CAV
"THE BATTLE Of BRITIAN" Scenario - RAF 41 Squadron

Offline Kieran

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« Reply #18 on: May 19, 2002, 11:17:18 AM »
GB, I should have been clearer. I was making a rebuttal comment to Sunking's elitist viewpoint. I don't care one way or another in reality, other than the fact he basically confirms everything Lazs ever said about the nature of buffers. In effect, the comment suggests a desire to ruin the fun of others (that is, people playing the game the way they wish to), not accomplishing a military objective as his posturing attempts to suggest.

I say "hooray" to the buffers. I say "boo" to a person who will do nothing more than fly around and knock down lean-to's for the express purpose of disallowing people from playing as they wish. If what has been written is true, the heavy bomber formations could be nigh invulnerable to single or even low-number attacks. This does suggest bombing with impunity, but we'll see what shakes out before getting all upset.

Personally, the most effective counter-measure will be waves of C-47s. This would be my tactic against buff-oons who just want some attention. ;)

Offline MrRiplEy[H]

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« Reply #19 on: May 19, 2002, 11:27:39 AM »
One Fariz mission will exceed the 64 plane limit without defenders even.

Maybe HT has coded a new visual engine for 1.10 aswell or we'll be having some WW2OL fights really soon.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Wilbus

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« Reply #20 on: May 19, 2002, 11:28:35 AM »
No skill to fly fighters? Wanna go in the DA and try that theory out?

HO's are no more leathal then dead 6 shots, but they are hell of alot easier to avoid, you just turn a little bit and the enemy won't have time to adjust due to the 600-1000mph closing speed.
Rasmus "Wilbus" Mattsson

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Offline Tumor

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« Reply #21 on: May 19, 2002, 12:04:20 PM »
Quote
Originally posted by Gypsy Baron


 When is it than going to require "skill" to be afighter jock?

 If bombs get dispersed then I think it's only fair that
 the freaking headons get toned WAY down...



....good call
"Dogfighting is useless"  :Erich Hartmann

Offline Steven

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« Reply #22 on: May 19, 2002, 12:23:27 PM »
<>  -Kieren

<>  -Sunking

How is his statement elitist?  It sounds like Sunking makes a valid point to me.  The priority for intercepting bombers may have increased and the threat to the furballing may have increased.  The only way we'll see is when it's implemented.

Offline SunKing

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« Reply #23 on: May 19, 2002, 01:04:21 PM »
"Really sucks when people won't play the game your way, doesn't it?"

Im just speculating.. Think about it... if that many bombers assualt you'll be forced to intecept them if you want to continue upping for that base..Don't get your panties in a bunch. I'ts a simple discussion of the woulda coulda senerios this patch could bring to our game.  Btw what is "my way" of playing?

Offline Vector

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« Reply #24 on: May 19, 2002, 01:36:31 PM »
Lots of bombers in tight formations should produce these:



and these:

   

:)

Offline Kieran

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« Reply #25 on: May 19, 2002, 03:43:27 PM »
Steven-

Easy. The reference to people who like to furball as "Spitquake" players, of course. Fine if a buffer wants to drop a base in order to facilitate capture. Fine if the buffer wants to have a more important role in the game. Not fine if a player uses buffs to deprive players of the game they wish to play.


'Course it is the MA, and all is fair. Lazs's words do come back to haunt you though, don't they? Island map, several people happily furballing away over the central fields, some lame buffer decides his attempts at generalship are threatened by the lack of attention paid to his obvious genius decides to ruin everyone's fun and up 4 Lancs and level the field in question. That'll show 'em.

Hey, I love the buff changes coming, in concept. I do think it will have the opposite effect, however. I think people will avoid the buffs more than ever, and will instead concentrate on more effective ways of countering; resupply. You will stop the furball long enough for the C47s to get in, that's about it. Worse, you will have your long, lonelier flight to deal with. Oh, the whining will come, don't worry...

Then again, maybe some of the buffers will be coming in at 10k. Why not? 40x.50s all focused to a point, what fighter can take that?

It comes down to this; some factions want to eliminate all forms of play they deem "unworthy". The buffs are not alone, but they have long been vocal about their disdain for furballing. They are about to be given a tool that is well capable of ending that type of play if wielded correctly, and I guess I am not too happy to see posts headed in that direction already.

Offline Wlfgng

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« Reply #26 on: May 19, 2002, 05:12:51 PM »
IMO one of the most memorable sights in WWII air combat is the sky full of bombers with fighters slashing through them...
this is great!


BRING ON THE CONTRAILS !!!!!!!

Offline pbirmingham

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« Reply #27 on: May 19, 2002, 05:13:57 PM »
Quote
Originally posted by SunKing
"Really sucks when people won't play the game your way, doesn't it?"

Im just speculating.. Think about it... if that many bombers assualt you'll be forced to intecept them if you want to continue upping for that base..Don't get your panties in a bunch. I'ts a simple discussion of the woulda coulda senerios this patch could bring to our game.  Btw what is "my way" of playing?


"Your way" of playing is the way of playing you hope will come back  when people are forced
to play a different way.

And, as Kieran mentioned, you use the word "spitquaker" which is as clear a sign of your mindset as any one could hope for.

Offline MrRiplEy[H]

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« Reply #28 on: May 19, 2002, 05:14:07 PM »
I'm worried that the change will bring us a load of ackstarrs.

If you're forced to attack the buff formations which on the other hand mean practically certain death to the attacker, it will be more dweeby than any furball ever.

I know undeth will have a field day at least.. guy already flies only b17's at ground level strafing everything he sees with the 8 guns. This will be extremely effective with more buffs. Even with 1 b17 he seems to manage a positive k/d ratio even though he can't do that with fighters. This is just one example.

All we can do is to hope HT has seen the problem and has addressed it somehow in 1.10.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Taiaha

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« Reply #29 on: May 19, 2002, 08:33:24 PM »
Can't wait to test myself against these changes, both as a buff pilot and an interceptor.  And as the latter, I already know I'm going to be flying Luftie planes a lot more often!

I don't think that it's going to make for more people flying lower, however.  I like the idea of the more realistic bombsight (that was one of the things I really liked about _Flying Fortress_).  But from the description, remember that you have to set the drift for a certain length of time, against a stationery mark on the ground.  If HTC is smart, (and there's no reason to think that they aren't!) they'll set the mark capabilities of the site so that travelling at too low an alt will mean it will be very hard, if not impossible, to mark against a ground target.

And bomb dispersal doesn't mean that they are going to fly all over the map, it just means that they are not going to fall in a perfectly straight line.  HTC has said that the strikes will look pretty much like WW2 BDA photos, which means that they will still hit in reasonable proximity to your aim point.

So far, I'm not seeing any reason to come down from on high!