Author Topic: Perk the LA7  (Read 1333 times)

Offline Alino

  • Zinc Member
  • *
  • Posts: 70
Re: Perk the LA7
« Reply #75 on: May 20, 2002, 06:23:36 PM »
Quote
Originally posted by Wilbus
Or unperk all other planes but the 262.

Flying around in a Tempest, f4u or Ta152 an LA7 comes along and catches you (almost tempest atleast) you realize, "Dang! I pay for mine".



I AGREE

Offline MrLars

  • Silver Member
  • ****
  • Posts: 1447
Perk the LA7
« Reply #76 on: May 20, 2002, 06:23:52 PM »
Quote
Originally posted by Steven
MrLars,  I don't know why, but after your statement about the LA7 being easy to beat I just got this bug to search your scores.  I searched only the last two tours and all you fly are LA7s with quite the kill/death ratio.  I guess it's easy to beat one if you fly one.  

:D


Like I said, fight them and you'll be fine. Just because I can get kills in it doesn't make the La7 an unbeatable foe :D The plane I kill most is the P51 because I target them first before they get a chance to run.
:cool:

I also have a good K/D in a PT...wanna perk that also just 'cause I'm succesful in it?

When and only when the La7's total kills gets close to what the C-Hawg did before it was perked is when I'll agree that perking the La7 is a good idea. Until then I'll just listen to the whines and laugh at the whiners if you don't mind :D

Offline Tilt

  • Platinum Member
  • ******
  • Posts: 7358
      • FullTilt
Perk the LA7
« Reply #77 on: May 20, 2002, 06:52:08 PM »
Quote
Originally posted by HFMudd [/B]


In terms of range I would agree that the Svak is taken for granted here as having short range where the Hispano apparantly does not...........this does not add up with the figures.............although it would seem that the Hispano would carry more inertia..............

In terms of hitting power its a can of worms but your figures missed that the hispano round is also 30% heavier than the 20 x 99 R which allows either greater inertia or more explosive power..... so in terms of Killing power the Hispano MkII would definately have the edge by some 10 to 20% or so over the Shvak.

What I would like to see more authorative views on is the range issue.................


Tilt
Ludere Vincere

Offline Skorpyon

  • Copper Member
  • **
  • Posts: 110
Perk the LA7
« Reply #78 on: May 20, 2002, 07:18:36 PM »
uh.....  Waaaaaaaaaaah!

Geez, the "perk this, perk that" whines get old, and the whiners should think on something... spend more time learning to fly the plane YOU think everyone should be flying, and maybe your "shouldbeaperkieplane" enemy won't kill you as often.  I know... let's just perk EVERYTHING, then work backwards based on the whines.  I can just see it... "Waaah... my (fill in the blank) shouldn't be perked because it's such an inferior plane, and I want to fly it and not get shot down!!!!  Unperk it now, and perk all the rest!!!"  It has been quite some time since I read a "perk the (fill in the blank)" thread and not pictured a spoiled little kid who doesn't get his way (gets killed more often than he wants) crying, stomping up and down, etc., etc.  YES, some planes should be perked, and HTC occasionally re-adjusts the perk system as they see necessary.  Works for me, so please fellas, put away the hankies, pop the pacifier back in your mouths, grab yer damn stick (the flying one) and start FLYING and not CRYING.

(my apologies for the uncharacteristic-of-me ranting tone of this post... maybe the fact that I work with whiners all day and hope (unrealistically) to find better here has something to do with it.)

the brave souls who make their statements in the air, for they are the true warriors of the sky.......

Offline HFMudd

  • Nickel Member
  • ***
  • Posts: 609
Perk the LA7
« Reply #79 on: May 20, 2002, 07:30:00 PM »
HFMudd, if you would do the least the bit of testing you might not come off as such a goomba!


Ok, as you might guess, once I had a few minutes I went for a few flights offline a learned a bit.

Here is what I did,
1) Flew a Yak-9U, a Bf-109G6 and a Spit IX.  For each of these I...
2) Set convergence to 200 (This is what I use in the game.)
3) Emptied the MG's to make sure I would not get mixed up.
4) Set a target at 800 yards and then...
5) Hit 'x' and waited for the zoomed view to stabalize.
6) Fired short bursts and then counted the number of 'rings' of drop.  I feel I was able to get a testing accuracy of +/- 1/2 a ring.

(So there is no mistake, the a 'ring' of drop is the difference in RADIUS between to adjacent rings.)

Here is what I found:  With convergence 200, at 800 yrds....
- The ShVAK will drop about 4 rings.
- The MG 151/20  will drop about 3 rings.
- The Hispano will drop about 2 rings.


Ignore my post above and perk everything with a Hispano! :)

Offline Hajo

  • Platinum Member
  • ******
  • Posts: 6035
Perk the LA7
« Reply #80 on: May 20, 2002, 08:15:09 PM »
IMHO  La7 is a good craft....but perkable is questionable.  I've competed well against La7s' below 10K in an A8.  Yes...the La7 is most definately a better craft at that altitude...but an experienced pilot....with his head on straight can give the La7 fits at low alt if he's patient in any aircraft.  It has speed low.  remember that and store it in your ACM memory.  And remember when you die...it's your fault, you placed yourself into postion to be shot down!   Don't blame the La7.......or any other plane for your mistake.

Hajo
- The Flying Circus -