This is just one of many threads about Mindanao's design.
I think that what I see both in playing and in reading the oppinions here, is that we are not playing the map correctly.
What I mean, to follow with Tac's great assesment, is that furballing is easy and yet useless.
There are 2 general types of flying in our community. Fighter Jock Furballs, and Strategic Minded Land grabbers.
Now, we could obviously split the 2 into arenas that are conducive to such game play, but do we really want to break up such a great bunch of pilots?
I think Mindinao just as a couple of bases that are to tightly spaced.
What we need is a terrain that perpetuates both styles of play. It should also need to allow for GV's and Naval forces to get equal billing.
Check out
my Celebes map and see if it fits the bill.
BTW, there may be just enough flat area to satisfy Tuck's need (even if it's not sand)

.
Viper