Is it possible to model an expanding concussion ring in the water around the bomb splash for misses? I think I saw this on an FA3 video, and it looked pretty realistic...
Also, I've been in the tower when buildings are being hit and exploded on the field by a high level buff attack. I *think* I recall hearing the sound of the explosions (they need to be louder), but would it be possible to take the "cockpit shake" routine from a plane approaching its max dive speed, and apply it to the tower view during the bomb explosions to simulate concussion effects? Think that would be cool? It would only need to last about as long as the wav file of the explosion.