Author Topic: I hope I'm not the only one....  (Read 519 times)

Offline AcId

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I hope I'm not the only one....
« on: March 15, 2001, 09:08:00 AM »
I had yet another dream last night that I was in AH. "Another?" you ask. Well, tell us about both of them.

The first was about 3 weeks ago, I was flying through a canyon and all the textures were bump-mapped. Man was that a beautiful sight, almost realistic. (no I wasnt dreaming about flying for real, it was AH) All the textures seemed to have life to them. If you dont know what bump-mapping is I posted a small example below. I'm not sure if what I saw was Hardware bump-mapping or pre-rendered textures, still it didn't matter to me.      

The other dream was last night. The cloud affects were enabled, only slightly different. They werent the same cloud repeated as is current, and individual dark thunderheads would form, not just a big square "sector" of a cloud but varrying in size and shape. Sorry no lightining, though it was very beautiful.

Maybe a sign of things to come? It would be nice.

Original logo
           

Original after I Bumped with software
           
Some would argue it's not true bumpmapping if it's not done in Hardware, but this should give you an idea of how I saw the in-game textures.

XO VMF-222 of MAG-33

[This message has been edited by AcId (edited 03-15-2001).]

Mk10 225th

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I hope I'm not the only one....
« Reply #1 on: March 15, 2001, 09:42:00 AM »
Maybe it's just me, but your post reminds me for some reason of "Raising Arizona"...

Mk

Offline Cobra

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I hope I'm not the only one....
« Reply #2 on: March 15, 2001, 09:49:00 AM »
 
Quote
Originally posted by Mk10 225th:
Maybe it's just me, but your post reminds me for some reason of "Raising Arizona"...

Mk

"...She lost all interest in law enforcement and personal hygiene...."

LOL, that is one of my all time favorite movies!

Cobra


TheWobble

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I hope I'm not the only one....
« Reply #3 on: March 15, 2001, 09:49:00 AM »
Bumpmapping...it would be nice but the 500 celeron voodoo2 folks will start crying and ask how dare you wish to up the system requirements so that their outdated machines wont run it well, besides, most of us with 800mhz up only buy them for office and word, god knows no game should ever have system requirements that are over the slowest computer  that may want to play it.

Just ignore the sys req whiners, and cover your monitor and keyboard with plastic so the tears dont short it out.
         

Offline Ripsnort

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I hope I'm not the only one....
« Reply #4 on: March 15, 2001, 09:52:00 AM »
Every night, sadly.  

Offline aztec

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I hope I'm not the only one....
« Reply #5 on: March 15, 2001, 04:28:00 PM »
Sheeeesh...ur name is acid  

AKSeaWulfe

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I hope I'm not the only one....
« Reply #6 on: March 15, 2001, 04:39:00 PM »
Wobble, I'll gaurantee you that the bump mapping currently sought after to give you a good representation is done in software mode.

Guess what? Even a PIIII 1.4GHz chokes on that when you couple software driven bump mapping and a lot of polygons on the screen.

You think it will be the low end users screaming?

Maybe you should learn more about computers and graphics before you spout off about something you don't know.
-SW

TheWobble

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« Reply #7 on: March 15, 2001, 05:11:00 PM »
 
Quote
Maybe you should learn more about computers and graphics before you spout off about something you don't know

Yea, I should thought of that before I finished My A+ certification,
or got my degree,
Or started working at Computer Technical Services,
or began Computer Systems Services.

Yea, i guess you can do alot of things these days without knowing anything huh?

Use hardware bumpmapping, or a bogus bumpmap emulation of sorts, IL2 sort of does it on its terrain.

[This message has been edited by TheWobble (edited 03-15-2001).]

AKSeaWulfe

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« Reply #8 on: March 15, 2001, 05:22:00 PM »
Touting off about certifications might be nice for a suit looking for employee, but it sure don't work against me.

I'm not certified at all, I work side by side with people with that are A+, MCSE, etc certified. Funny how I know things they don't, and things I don't know I can figure out faster.

-SW

petrel

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« Reply #9 on: March 15, 2001, 05:23:00 PM »
You know...... ive got no degree, dont own a business and im rarely very successful in my ventures.   I do know though that although computers APPEAR smart... the smartest part of 'it' is the operator that codes it to do whats wanted.  Ill guess the smart thing here is to make a 'switch' in the program for Hardware/Software(if they can be assed)/NONE(for when you get tired of the frame hit)


Can i punch someone now ?   Like they do in Jerry Springer ?

SwampRat

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I hope I'm not the only one....
« Reply #10 on: March 15, 2001, 05:47:00 PM »
You're wierd.

SwampRat

Mk10 225th

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« Reply #11 on: March 16, 2001, 01:50:00 AM »
I'm toothless, homeless, and enjoy collecting bottle caps and old, crumpled cigarette packages.

Mk

Offline Saintaw

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I hope I'm not the only one....
« Reply #12 on: March 16, 2001, 01:59:00 AM »
<Grabs Petrel's hair and starts pulling hard while screaming in his face!>

Saw
Saw
Dirty, nasty furriner.

Offline AcId

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I hope I'm not the only one....
« Reply #13 on: March 16, 2001, 08:27:00 AM »
Wow....It was just a dream guys. It wasn't posed as a "could it be done?" question. But, in the not to distant future it will be possible. Look how far Graphics have come in the past 4 yrs. alone, nevermind before that.

SW said:
 
Quote
Guess what? Even a PIIII 1.4GHz chokes on that when you couple software driven bump mapping and a lot of polygons on the screen.

Why do you think the graphics market moved to GPU's? And why do you think they are moving more and more of the operations off the CPU side and on to the GPU? I'm not going to try to sound like I know what I'm talking about here but you said:
 
Quote
I'll gaurantee you that the bump mapping currently sought after to give you a good representation is done in software mode.
Do you know what 'per-pixel shading' is? And did you know that the GeForce2 does it in Hardware? Not very good yet but it does, and How bout the GeForce3, it does
Dot3 Bump mapping
Environmental Bump Mapping
Per-pixel reflections
True, reflective bump mapping
Z-correct bump mapping
Phong-style lightning effects on bump maps with reflections

The card may not be available to you yet but its out there and on its way.
Do you know who else does Dot3 bump mapping? How about ATI's Radeon? mmmmm could beeee.
Funny.....you made no mention of Hardware in your post. You comenced on putting the smack down on TheWobble for no apparent reason and failed to back up your response intellectually. I don't care who you are, who you work for/with, what degrees/certs you do or don't have. If you talk the talk you better walk the walk.

*Hands the mic back over to Jerry*

[This message has been edited by AcId (edited 03-16-2001).]

lazs

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I hope I'm not the only one....
« Reply #14 on: March 16, 2001, 08:44:00 AM »
hmmm wobble... that explains why you think that you should be entitled to more perk points simply because you spend more time taking up space in the game.   Why you should  have a better plane because you "earned" it.
lazs