Author Topic: spitXIV is beyond crappy  (Read 1323 times)

Offline Wilbus

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spitXIV is beyond crappy
« Reply #75 on: May 28, 2002, 04:38:15 PM »
Not in any way trying to impress anyone, just countering the 190 is easier to get kills in thing.

Spit IS easier, quite much easier, specially with all furrballs going on everywhere these days.

Dora is easier to sruvive in, alot easier butif you want K/T you better not chose a Dora.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline Steven

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spitXIV is beyond crappy
« Reply #76 on: May 28, 2002, 04:45:45 PM »
It amazes me that the hot sticks here in Aces High feel they should be the meter to judge what is a tough-to-kill aircraft and what isn't.  As I read Widewing's comments I decided to check his scores and he's 650 to 170!  Other people in here have similarly extraordinary scores and I can't imagine anything is tough for you guys to kill.  I'm not asking that the LA7 be perked, but it's kind of ridiculous for the top 5% to feel they represent the majority.  Shame on you people for even flying the LA7 and N1Ks anyway!  ;)   It's like me telling you the 100-yard crawl is easy to get under 1-minute from the blocks or paradiddles are one of the easiest rudiments in drumming.  Criminy!

BTW, unperk the F4U-4 and I'll not ever whine about an LA7 again!

Offline AKSWulfe

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spitXIV is beyond crappy
« Reply #77 on: May 28, 2002, 04:51:09 PM »
Okay, but kill/time and "easy" are two entirely different things here Wilbus.

It's easy to get kills in Fws, just as easy as it is in Spits. However, you won't get them as quickly as you would in a Spit unless you fly through a furball.

How hard is it to setup a kill in a Fw? It's a different style of attack, but it's not harder.

Naudet, I never said anything about elevators. They do lose elevator authority when they get fast, not much tho... but they lose aileron authority a lot sooner.

So this is all ya gotsa do, go into a dive, roll right, pull up a little, roll left, dive down a little (I'm talking about still diving this entire time)... as long as you are moving in different directions in your dive (not just rolling around in circles- that's just asking to get killed) then he's gonna have to burn off speed to follow you.
-SW
« Last Edit: May 28, 2002, 04:53:41 PM by AKSWulfe »

Offline Wilbus

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spitXIV is beyond crappy
« Reply #78 on: May 28, 2002, 04:55:02 PM »
The diffrent setup required makes it tougher, in 190's (if you wanna stan a chance of staying alive at all) you gotto stay fast, thus take delfection/snapshots in high speed. This can be done in the spit BUT you can turn aswell.

Well, like you say Swulfe, two different ways, not harder just different :)

Btw, Pee51 was kind of fun :D
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline Widewing

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spitXIV is beyond crappy
« Reply #79 on: May 28, 2002, 05:50:13 PM »
Quote
Originally posted by Steven
It amazes me that the hot sticks here in Aces High feel they should be the meter to judge what is a tough-to-kill aircraft and what isn't.  As I read Widewing's comments I decided to check his scores and he's 650 to 170!  Other people in here have similarly extraordinary scores and I can't imagine anything is tough for you guys to kill.  I'm not asking that the LA7 be perked, but it's kind of ridiculous for the top 5% to feel they represent the majority.  Shame on you people for even flying the LA7 and N1Ks anyway!  ;)   It's like me telling you the 100-yard crawl is easy to get under 1-minute from the blocks or paradiddles are one of the easiest rudiments in drumming.  Criminy!

BTW, unperk the F4U-4 and I'll not ever whine about an LA7 again!


Well, I don't feel that my score is extraordinary. Fair to good, maybe. But, far from the upper levels. Go back and look at my score in tour 24 and you'll see that I was struggling like any newbie. On my first day I went 0/11. The difference isn't related to skill as much as the learning curve. I improved as I learned. I learned from the "hot sticks", who routinely handed me my bellybutton in a bucket. I learned by flying everything in the inventory. I learned by watching the "hot sticks" fly. I learned by thinking about what I was flying and how to exploit it.

Really, it's a learning curve. The more you fly, the faster you learn. Getting clobbered by the "hot sticks" is part of that learning curve. I'm still learning, every day, every sortie.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline GRUNHERZ

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spitXIV is beyond crappy
« Reply #80 on: May 28, 2002, 06:28:55 PM »
This thread is so sad...... :)

Offline Naudet

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spitXIV is beyond crappy
« Reply #81 on: May 29, 2002, 01:05:01 AM »
Quote
So this is all ya gotsa do, go into a dive, roll right, pull up a little, roll left, dive down a little (I'm talking about still diving this entire time)... as long as you are moving in different directions in your dive (not just rolling around in circles- that's just asking to get killed) then he's gonna have to burn off speed to follow you.


AKSWulfe, thats the problem in a highspeed dive (450mph+), the spit will be able to follow you through all those moves with ease.
The difference in Rollrate is not so great at those speeds that the spit cant follow, and what is more important, the FW190s elevator will be much heavier than the spits elevator.
Not to mention that the 190 will bleed E like a pig in those short moves while the spit can do them and mantain an higher E level.
And finally when the D9 starts to compress and you need to use trimtabs to maneuver, the spit will still be alright and have it's full control authority.


And about FW190 kills, yes the setup is the complete opposite. As FW jockey you will need to learn snapshots and high deflection shots, while the spit jockey will most often has a tracking shot.
And i still think it's harder to hit in a snapshot than in a tracking shot.