The three planes I have a hard time hitting:
1) citabria's P-38. Yesterday, I had alt on the guy, after spotting him just after a blackout (pilot wound). Did my best to get at him, but he (barely) kept outta guns solution and then I blacked out, extended and went for home, with him pinging me good from d1.0.
2) 190A5. That plane rolls and dances, making me spend most of my 150 cannon rounds to get a single one down.
3) C205. When it ain't split s'ing, it's breaking hard, making it very hard to kill. Turns very well, and is fast in a dive too.
4) LA-5. Small, agile, yet powerful, in 1v1's I have to drag 'um up high to have a chance of killing them, if they're flown by a edcent pilot.
5) Zeke (and to a lesser extent Spit V). They always seem to perform impossibly sharp immelmans/break turns that leads up to a HO I wish to avoid.
The planes that I hit good but require lots of ammo to down:
1)P-47. It takes a beating and keeps on going
2) N1K. Sturdy plane.
3) F4U-C and D. Resilient buggers.
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StSanta
JG54 "Grünherz"
"If you died a stones throw from your wingie; you did no wrong". - Hangtime