I know many people have wondered about the changes HTC can make to increase immersion in the game. Here are several of the top ones that others and myself have been discussing with greater frequency lately:
1) CV modeling - attacks should damage anti-aircraft guns or mobility much the same way that fields are affected by damage.
2) Damage graphics - When we shoot a plane, the bright hit sprites give away too much about the lead and position we are firing from. Also would like to see more graphic damage such as smaller pieces falling away and less square edges when plane parts are damaged. Any chance we'll see holes and twisted metal and such?
3) Smoke - Can the square shape of the smoke and fuel trails from damaged planes be altered? And for planes with self sealing fuel tanks, any hope we can save the fuel in the future?
Many of these changes will slow frame rates I'm sure, but with ever-faster video cards I think they would add to gameplay rather than detract.
Jason