Author Topic: Titanium Ju88, or 37mm Field Gun porkage?  (Read 681 times)

Offline Black Sheep

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Titanium Ju88, or 37mm Field Gun porkage?
« Reply #30 on: June 24, 2002, 08:40:24 PM »
hmm if you are used to having planes blow up from a 37mm shell - than the gameplay is porked as well - there are times when the shell can pass through an airframe and explode later, despite the hit sprite you may see - call it random or whatever - but expecting it all the time is downright dumb - ww2 aircraft took a beating in some cases and got thier pilot home safe.

Maybe a better damage model like Il-2 is in order

Offline Glasses

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Titanium Ju88, or 37mm Field Gun porkage?
« Reply #31 on: June 25, 2002, 02:06:09 AM »
Well Black Sheep , I don't think it'd be viable to put such a complex DM as Il2, but close enough would be good .  Also, putting different hit sprites and effects for the types of bullets that hit each particular aircraft,would help .

Offline Fishu

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Titanium Ju88, or 37mm Field Gun porkage?
« Reply #32 on: June 25, 2002, 07:06:56 AM »
even solid 75mm projectile would make more than just 'clean cut' through the wing :)
Have you ever seen pictures of 88mm passing through wing without exploding?
It makes quite nasty hole still.

Panzer should be using 75mm APHE rounds, although, im afraid that the round would cut through the wing and explode on the other side and do only little damage.

Offline wulfie

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Titanium Ju88, or 37mm Field Gun porkage?
« Reply #33 on: June 25, 2002, 02:52:03 PM »
.
« Last Edit: June 25, 2002, 02:54:13 PM by wulfie »

Offline hazed-

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Titanium Ju88, or 37mm Field Gun porkage?
« Reply #34 on: June 25, 2002, 04:45:13 PM »
i think you need to understand 2 things

1 the same thing happens on odd occations to pretty much every bomber but the TBM (which ive never seen take more than 2 hits)

2 the ju88 was a very sturdy and durable aircraft.Well known for its structural strengh.Whos to say it couldnt take 2 hits?

The b17 or lancaster can take more than their fair share of 30mm too.If you ask me they should take even more damage!.

Think about why we all like or dislike attacking or using the bombers:

Bombers veiw:
you want to make a difference in the game (somehow) and get a good fight for your time(which is much longer per sortie)
you dont want to go down in thefirst attck made against you

fighters veiw:

Its in your interest to shoot them down but their guns are FAR too strong to allow even the slightest casual attack.
you dont find them easy to shoot down unless you use heavy cannons.

Well this all points to a simple solution for me.

reduce the lethality of the bombers guns to allow fighters to take a lot more hits without losing wings etc in their first pass.
Increase the durability of the bomber so it literally flies even when shot up (like we see in the pictures of heavily damaged bombers returning home)
Model damage to individual guns better so its possibble to actually take out the gunners

result?

Longer fights. plain and simple, ok so it will be harder to down a bomber but it will be EASIER to survive attacks.
As a bomber you can still down enemy planes but there will be far less complaint from players having to engage bombers and complaining of unfair damage levels for a few hits and may well end up saluting bomber pilots for longer and more interesting fights.As it is youre more likely to see pissed off players losing wings from 1.4k out!

Ive recently read 'combat crew' about a B17 top gunner and what they all went through and i can quite safely say thet 95% of what was said in that book has no bearing on what i see in AH.

I think 1.10 could be fantastic and may very well help with all of this type of stuff.When bombing becomes a SKILL rather than a simple matter of hit the box with the cross and gunning isnt so easy (BUT preferably the bomber doesnt quite go down so easily)
we may finally have a fun set up.

Make em tougher i say