AKWab, let me just say I'm greatly impressed by the work you guys did on the new map. I do know a bit about the effort it must have taken. And you're right, my statement was a bit broad in the brush, if you know what I mean. It would probably hit closer to the mark to say "Were CV's to be left off this terrain, it would have little impact on the overall strategic play." I say that because, as Steven points out, all targets are within easy reach of land bases. Yes, you could take a CV around the outer water ring to try to hit an enemy rear base, but it wouldn't change how people currently use CVs. Plus, there's really no sea room to speak of. The enemy will quickly know where the CV is, and the CV will not have the option of playing cat and mouse out on the open seas. If the enemy controls both sides of the channel, the CV will not last long. But as you say...I've not seen the new terrain in action. Like I said, the main point of my comments at the beginning of this thread is to discuss how to improve the role of naval forces in the MA. It was never meant as in indictment of your terrain.
As far as a terrain idea for the MA, I do have one I'm messing around with. It's all on paper right now, so I have to get it transferred to electronic form and spiffy it up. At that point, I'll send it to HTC for feedback.