Author Topic: WW2OL Eval Period Extended  (Read 1131 times)

Offline hardcase

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WW2OL Eval Period Extended
« on: June 27, 2002, 01:16:25 PM »
From the forum


With the anticipated release of v1.6.50 we are extending the re-evaluation program through Friday July 5th, 2002.

The new version will include several significant sound fixes/enhancements as well as new gameplay rules that will have a major effect on the world.

In order to let re-evaluation players have a chance to sample the new version we are extending the program by a week.

Questions about the Re-eval program?

prolly means the new version makes it out today with any luck. Lot of nice changes..New cap strat that hurts domino capping. Attrition of vehicles and limited supply held to a timer, sound fixed and lots of other little things. There are 3 posts on the new strat,tritt stuff on the Production Forum of WW2OL.

Sorry about starting another thread but, duh

hardcase

Offline Tac

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« Reply #1 on: June 27, 2002, 01:22:26 PM »
*yawn*

all talk, no deeds.

Offline Nifty

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« Reply #2 on: June 27, 2002, 01:24:09 PM »
How does attrition work in a nutshell?
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline 28sweep

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« Reply #3 on: June 27, 2002, 01:33:35 PM »
why are you allowed to post here?

Offline hardcase

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« Reply #4 on: June 27, 2002, 01:45:54 PM »
Certain vehicles will now be subject to supply limitations.

Any vehicle not under supply limitations is always available.

Vehicles which return to a friendly base successfully (mission RTB successful) are immediately available for respawn from their original base under all cirbody fluidstances regardless of supply state.

Vehicles will be replaced by resupply and made available 30 minutes after they spawned, with exception of successfully RTB’d vehicles which are available immediately upon RTB.

If a vehicle is replaced in 30 minutes by supply but is still alive and RTB’s successfully , it will not be available as it’s replacement has already been made available.

Towns that are out of supply will receive no re supply of vehicles. Contested towns are considered to be “out of supply” as well as towns which fit the current out of supply rules.

When a town with no supply obtains supply by uncontesting or restablishing supply links to friendly towns, all vehicles that would have been resupplied during it’s “out of supply” state will become available immediately.
 
what it amounts to is that a spawn point can be completely depleted of major vehecles, leaving only inf, and at gun and a truck to spawn. We have tested it and it really works. Makes staying alive and rtb of some importancee. Not the final solution but a beginning.


Guess I can post cause God loves me:D

We have post about AH and WB all the time. Online war sims do have a community of sorts. I posted Udies post to WBs and WW2 forums, cause Udie is a bud even tho he flys AH. I really dont want to offend anyone here, but a freebie is a freebie and I always want info on them.


 


hardcase

Offline Wanker

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« Reply #5 on: June 27, 2002, 01:53:31 PM »
I re-subscribed last night. Played enough in the last week to realize that WW2OL is finally out of the beta stage and is worth supporting with cash.

I appreciate Hardcase posting here, because were it not for that, I wouldn't have re-discovered WW2OL, and would've continued to think it was in the same state as I left it a year ago.

Offline hardcase

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« Reply #6 on: June 27, 2002, 02:07:33 PM »
I re-subscribed last night

high praise in deed:)


hadcase

Offline Nifty

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« Reply #7 on: June 27, 2002, 02:18:00 PM »
are all planes considered to be under supply limitations?  or can I spawn a Hawk, Hurricane, or Blen I indefinitely?

I'd hate to have to go to England just to bring in a plane!  ;)
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline hardcase

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« Reply #8 on: June 27, 2002, 02:23:12 PM »
i believe that air bases deplete til you only can launch a 75..but yes, they should deplete to their base vehicle. It is a fighter, cant remember if hurri or hawk.

hardcase

Offline Nifty

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« Reply #9 on: June 27, 2002, 02:30:41 PM »
shouldn't it be depending on if France or England has control of the field?  ;)  Anytime I'm a Brit, I haven't seen the Hawk available.

glad to see there is a base plane for the airfields tho.  I like to fly more than anything else in the game.  just personal preference.
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline hardcase

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« Reply #10 on: June 27, 2002, 02:41:23 PM »
prolly is the case..brits get the hurri, frenchies get the hawk.


for funzies.this is over view of new cap strat

A more detailed description for those interested in the mechanics of the rule set:

Capturing Military Facilities:

CPs on the Front will begin with radios only at Civilian Facilities (Depots, Cities, Factories), so only these facilities can be captured initially.

Military facilities will start with no radios; they cannot be captured initially. Radios will appear at Military Facilities 10 minutes after a CP is Contested by the capture of a Civilian Facility. The Military Facilities are then vulnerable to capture. This is referred to as the Military Facility Capture Time.

If the CP becomes Uncontested before the Military Facility Capture Time has expired, the radios will not be drawn and the process is reset because the CP has returned to its uncontested state.

Speed of Supply:

When an attacker gains Control of a CP by capturing all of the Armybases there, radios on the tables of the Civilian Facilities of linked CPs will be drawn in 10 minutes. This is referred to as the The Supply Link Capture Time.

If the attacker loses Control before the The Supply Link Capture Time has expired, the process is reset and radios will not be drawn at linked CPs.


again, not perfect but a start

hardcase

Offline Mickey1992

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« Reply #11 on: June 27, 2002, 03:07:59 PM »
I don't mind people posting here about other products (I don't know if it should be five different posts a week, but.........).

I never would have found out about Laser Squad Nemesis if someone had not posted here about it. :D

Offline Kieran

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« Reply #12 on: June 27, 2002, 05:02:07 PM »
There are still issues with it, though it is better. I won't spoil the surprise, banana, have fun and see what you think yourself. I'm waiting a while longer before I try again.

Offline DRILL

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« Reply #13 on: June 27, 2002, 05:11:25 PM »
servers dn now for update ..said 30 min <<<<< ya right ...lol...lol.......roflmao .......:rolleyes: .....ya all know the rest
:D
Drill /384th FA/CH 364th

Offline Kratzer

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« Reply #14 on: June 27, 2002, 05:21:59 PM »
Extending the trial, eh?

It's sad to watch a company beg for customers.  Maybe if they actually had a saleable product, they wouldn't have to do this every 6 months.

I think this is just another sign of how close they are to closing up shop - feels like a last ditch recruitment effort.