Certain vehicles will now be subject to supply limitations.
Any vehicle not under supply limitations is always available.
Vehicles which return to a friendly base successfully (mission RTB successful) are immediately available for respawn from their original base under all cirbody fluidstances regardless of supply state.
Vehicles will be replaced by resupply and made available 30 minutes after they spawned, with exception of successfully RTB’d vehicles which are available immediately upon RTB.
If a vehicle is replaced in 30 minutes by supply but is still alive and RTB’s successfully , it will not be available as it’s replacement has already been made available.
Towns that are out of supply will receive no re supply of vehicles. Contested towns are considered to be “out of supply” as well as towns which fit the current out of supply rules.
When a town with no supply obtains supply by uncontesting or restablishing supply links to friendly towns, all vehicles that would have been resupplied during it’s “out of supply” state will become available immediately.
what it amounts to is that a spawn point can be completely depleted of major vehecles, leaving only inf, and at gun and a truck to spawn. We have tested it and it really works. Makes staying alive and rtb of some importancee. Not the final solution but a beginning.
Guess I can post cause God loves me:D
We have post about AH and WB all the time. Online war sims do have a community of sorts. I posted Udies post to WBs and WW2 forums, cause Udie is a bud even tho he flys AH. I really dont want to offend anyone here, but a freebie is a freebie and I always want info on them.
hardcase