Author Topic: HTC new terrain PLEASE  (Read 554 times)

Offline Vulcan

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HTC new terrain PLEASE
« Reply #30 on: July 04, 2002, 11:31:14 PM »
Eskimo, I don't pay US$14.95 to design other peoples games.

Your down.

Quote
Originally posted by eskimo2
Vulcan.

HTC released a terrain editor a while back.

Your up.

eskimo

Offline dedalu

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Re: HTC new terrain PLEASE
« Reply #31 on: July 04, 2002, 11:59:59 PM »
Quote
Originally posted by Vulcan
... The layout is confusing, cluttered, and generally hard to figure out whats going on.


It's really hard know where my country needs me.

My vote: new maps or old maps!

Offline dedalu

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HTC new terrain PLEASE
« Reply #32 on: July 05, 2002, 12:03:55 AM »
Quote
Originally posted by Nefarious
I like the high alts bases A little odd but It helps the community get out of the furball mentality.Furballing isnt gonna help reset this map.


But this map is furballing only! None seens know what to do, so... everybody will make furballs.

Offline Vortex

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HTC new terrain PLEASE
« Reply #33 on: July 05, 2002, 12:23:25 AM »
As an FYI, there seems to be a group of furball fields in around the center of the map where the three landmass points meet. For those of you wanting to fly the 0-15k alt planes thats a good area to look for a starting field. That entire region (about the size of Mindano :->) is all sea level up to about 5k or so. Popular area, lots of action for all tastes, good fit for the low alt rides.

Gotta say the more I play this map the more I like it. I quite enjoy the variation.
« Last Edit: July 05, 2002, 12:26:34 AM by Vortex »
--)-Vortex----
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Offline Esme

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HTC new terrain PLEASE
« Reply #34 on: July 05, 2002, 02:01:24 AM »
I find it incredibly funny and ironic that people are complaining about an MA terrain not being realistic! It's the MA guys it isnt ever very realistic - if you mean like a recreation of WW2 where planes flew in units according to orders - anyway!

The POINT is that we all have a chance to test the new strat system in a full-sized terrain to see how it works and see WHAT works and what doesnt.  Information gathered from the use of this terrain will be invaluable to designers of new terrains or when revising old ones. And whether you like it or not you wont have to fly this terrain forever - I personally really dislike the Lake Mickey Mouse terrain although Ive overcome my initial dislike of NDIsles somewhat tending to prefer reasonably scaled realistic terrains (ones shrunk too much get the thumbs down from me

Appreciate the effort thats gone into it and be happy that heres your chance to help improve the next terrain and the next version of AH.  

S! AKs... and S! HTC for v1.10.

Esme

Offline aknimitz

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HTC new terrain PLEASE
« Reply #35 on: July 05, 2002, 06:21:16 AM »
For the record, HT was on the other day and said he is looking at making a couple changes to the terrain. The first change is the altitude of the fields/map in general. It is going to be addressed and changed, so no worries.

Nim

Offline Fatty

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HTC new terrain PLEASE
« Reply #36 on: July 05, 2002, 07:01:18 AM »
Aww man.  I like hearing vulcan cry.

Offline Lephturn

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HTC new terrain PLEASE
« Reply #37 on: July 05, 2002, 07:51:03 AM »
Quote
Originally posted by Vulcan
Thats a contradiction, the new terrain prevents a variety by promoting hi alt aircraft. Plain and simple.

 


I can just as easily say that maps with nothing over 2k promote low-alt aircraft.  Plain and simple.  Finally a map that promotes some higher altitude fights, what a refreshing change.  I enjoy the challenge of flying my Jug in whatever conditions, even the low altitude ditch fights.  If you can't enjoy flying your chosen rides in less than optimal conditions... well sorry about that.  Fly near the water, that's at low altitude.  Otherwise enjoy the challenge of flying your chosen ride in a more challenging situation for once instead of whining about the first map that doesn't favour your ride.

Lephturn

Offline Wotan

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HTC new terrain PLEASE
« Reply #38 on: July 05, 2002, 07:51:55 AM »
I find it admirable that a few AKs havent come right out and told a few folks to F*** themselves. :)

Good to see you handling the *criticism* so well :)

Offline BUG_EAF322

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HTC new terrain PLEASE
« Reply #39 on: July 05, 2002, 08:41:16 AM »
This.new.map.is.excellent.for .the.P38

The.old.maps.sucks.where.unre alistic.

Airwar.can.be.boring.it's.realistic.

U.can.still.furball.however

at.last.we.have.a.bit.fog.of. war.that's.realistic.again

Going.back.to.the.old.maps.is .going.back.to.stoneage

Again.bishes.whine.less.and.a lready.captured.a.zone.

Explore.the.new.strategy/map

Instead.of.whining

:)

Offline Nefarious

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HTC new terrain PLEASE
« Reply #40 on: July 05, 2002, 01:48:12 PM »
If we dont have milkrunners or people that strategically play this game you guys that hate the map will be here forever

Buck Up fellas, these maps with all the airfields will leave enough time to make maps to replace it.
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline Vulcan

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HTC new terrain PLEASE
« Reply #41 on: July 05, 2002, 05:31:19 PM »
I'm sorry leph I didn't realize the old maps had ceiling caps on them.


Quote
Originally posted by Lephturn


I can just as easily say that maps with nothing over 2k promote low-alt aircraft.  Plain and simple.  Finally a map that promotes some higher altitude fights, what a refreshing change.  I enjoy the challenge of flying my Jug in whatever conditions, even the low altitude ditch fights.  If you can't enjoy flying your chosen rides in less than optimal conditions... well sorry about that.  Fly near the water, that's at low altitude.  Otherwise enjoy the challenge of flying your chosen ride in a more challenging situation for once instead of whining about the first map that doesn't favour your ride.

Lephturn