Wow, look at the can of worms I opened with the original post.
My original thoughts were that I was getting tired of any type of organization when flying online, whether it be "formal" i.e., squad, or "informal", i.e. those hanging around a base coming up with some semblance of a plan, or at least communicating a little bit better.
I find it quite sterile to be flying around without any sense of a team, since it seems to me the same as an "offline" game, with the difference being only that the cons. are not AI. Part of the online appeal to me is the fact that you are surrounded by a whole bunch of people....some may share your goals (in my case, taking/defending bases, kicking ass, winning as a group, etc.) while others don't (I didn't use "lone wolf" in any type of bad way, but rather as a description).
I don't see wingmen as increasing chances for a personal kill per se, but rather increasing the chances of a "team kill". The point of the game (again, as I see it...others may feel differently and that's cool) is to close with and destroy the enemy, achieve local air supremacy, bring in the buffs and the goons, and repeat

Anything that helps in achieving that goal is a good thing.
At the end of the day, was I am currently lacking online is not necessarily the skill set to kill (and be killed), but rather the "camraderie" of getting the job done, making new friends, and all dying together

Admittedly my SA needs some substantial improvement, but the way I see it, if WWII pilots relied on their wingmen there is nothing wrong with relying on mine (and vice versa) in our tiny virtual (albeit pizza shaped) world.