Author Topic: So, so much for the killshooter debate, eh?  (Read 655 times)

Offline Kratzer

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So, so much for the killshooter debate, eh?
« Reply #15 on: September 24, 2001, 12:08:00 PM »
Shane, you would still see people who shot down teammates, and themselves - for them, the game isn't that they 'won', it is that the disrupted the game.

Offline Rude

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So, so much for the killshooter debate, eh?
« Reply #16 on: September 24, 2001, 12:11:00 PM »
Thanks Ammo :)

Offline Nifty

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So, so much for the killshooter debate, eh?
« Reply #17 on: September 24, 2001, 12:20:00 PM »
Quote
Originally posted by Kratzer:
Shane, you would still see people who shot down teammates, and themselves - for them, the game isn't that they 'won', it is that the disrupted the game.

Well, I know of one squad that would never make it 1 mile away from an airfield if they took off together where KS took out both planes.   :D
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline Shane

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So, so much for the killshooter debate, eh?
« Reply #18 on: September 26, 2001, 01:50:00 PM »
Then a counter could be added, if you register 3 killshoots within 24 hr period(as shooter), you're only allowed ot fly a C47 for the next 24 hours.

sort of a modified Killshooter/PNG.
Surrounded by suck and underwhelmed with mediocrity.
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Offline Kratzer

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So, so much for the killshooter debate, eh?
« Reply #19 on: September 26, 2001, 01:51:00 PM »
But as mentioned, if I only have 30 minutes or an hour to play, getting shot down by a teammate even once pretty much blows what little time I have.