Author Topic: ground handeling  (Read 832 times)

TT

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ground handeling
« on: November 07, 1999, 02:49:00 PM »
 Has anyone tried to taxi onto the runway after landing. The plane refused to go that direction. I keep hearing about realism. Well, even I know you can taxi an airplane.
  If this is a "gameplay" thing, fine. make it a crash if you miss the runway. That would make more sense.

 Also, I dont care about ranking in beta. But I will when we go gold. I have a higher score than the guy above me in every catagory listed. Is there some other factor considered into the score.

[This message has been edited by TT (edited 11-07-1999).]

[This message has been edited by TT (edited 11-07-1999).]

Offline Bradburger

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      • http://www.internet-today.co.uk/myweb/bradburger/Ahsounds.htm
ground handeling
« Reply #1 on: November 07, 1999, 03:23:00 PM »
Funny never noticed that one!


Cheers

Bradburger

Offline Azrael

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ground handeling
« Reply #2 on: November 07, 1999, 04:42:00 PM »
Hmm, taxiing goes fine in almost every possible condition. Didn't try hills up yet but as long as the tailwheel is on the ground the rudder will move that thing around - and I should now, my B-17 landings in AH don't resemble any coordinated flight conditions  

Az

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Azrael
XO 487th BG (Heavy)
'The Gentlemen from Hell'



Hans

  • Guest
ground handeling
« Reply #3 on: November 07, 1999, 07:56:00 PM »
And we have differential braking with keys "X" and "C" I beleave.  Combined with rudder this allows a fair degree of control on the ground.

You can't pivot on a dime, but I don't think your supposed to.

Hans.

TT

  • Guest
ground handeling
« Reply #4 on: November 07, 1999, 11:42:00 PM »
I spent 10 min going at it from every angle. One try I was no more that a dozen ft at a 90 degree angle and the plane turned itself when all i tried to do was hold it in a stright line for a couple of ft. Its either a feature or a bug.

Rojo

  • Guest
ground handeling
« Reply #5 on: November 08, 1999, 12:44:00 PM »
Couple of possibilities here, TT. 1) Your gear was up (yeah, pretty obvious but I had to say it), 2) your gear was damaged in some fashion (like tail-wheel damaged), or 3) your wheels got caught in some discontinuity in the terrain.  In WB, there are spots in the NG terrain, for instance that resemble a curb or step; you can't see it from inside your A/C, but its there.  I've not had any trouble taxiing to and fro, even over minor hills and such.  Try it off line and see what happens.

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Rojo (S-2, The Buccaneers)

Offline delta

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ground handeling
« Reply #6 on: November 08, 1999, 02:59:00 PM »
Hello All and HTC,

It is possible to go uphill.

Over the weekend, I was tooling around off-line and landed a Spit at the "bottom" of F1.  Just for grins, I decided to drive (drive as opposed to hop, fly or other aeronautical means) up the hill and did just that.

The only feature I didn't like was that the Spit did not roll backwards when I stopped momnentarily.

As for TT, weren't you one who was having severe problems with joysticks?

Sounds like a stick setting problem or,

like Rojo said, damaged main or tail wheel.

delta