I want before beginning to excuse me by my badly ingles.
I see, that many pilots request sights, and others, are bothered in doing stops them AH. and I ask myself, why? in AH, the sights are not worse the original ones of the game that those that we make, so that?
because we did not need to know to that it distances is the enemy airplane, the distance us gives the icon it that appears underneath nick that we see in screen.
I know very few cases in that the real pilots of 2ª WW shot to 600 yards, and less to 1,000, and even less if the firing is with deflection.
The reasons are many, among them:
1º- To shoot to so long distance supposes to warn the enemy of ours is present at, not even with American sight MK14.
2º- They could not allow to spend the ammunition that distance, without having the security to find to the target, and but, if soon they could need those shot bullets.
3º- they didn´t know the distance of the enemy airplane, for that they used the sight and its graduation.
There are many but reasons to make firings to less than 300 yards than those that there are to do them to but distance, then, that happens in AH? All the pilots are exceptional gunners? Everybody converges the arms to 600 yards or but? or, helps us too much knowledge to that it distances is the enemy airplane thanks to the distance icon?
For that reason, I propose that something is made on the matter, because this system of successes destroy's an excellent game like AH.
That to them that seems the distance in the icons does not see between the 1,000 and the 400 yards? then perhaps those that are bothered in making sights for the players see their compensated efforts and we pruned to say of AH that is a game a little but real.
Supong