Author Topic: Bombers more or less effective now?  (Read 384 times)

Offline Virage

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Bombers more or less effective now?
« on: July 10, 2002, 10:37:08 AM »
I'm in the middle of a move and haven't gotten to play with all the new toys.

Now that some of the novelty has worn off, how have the Bomber changes effected the MA gameplay?

Has the higher skill/lower accuracy scared players off or is the sky full of Buffs?

Is anyone hitting anything or has the MA been turned into a Moonscape?
JG11

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Offline CMC Airboss

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Bombers more or less effective now?
« Reply #1 on: July 10, 2002, 01:37:34 PM »
Once the calibration technique is understood and practiced, the bombing is just as accurate as before.  The bombs fall in a wider area behind your shadow (we have dispersion and drag now). Area targets, such as cities and strats, seem more vulnerable to this area bombing.  

There have been some reports of innacuracies attributed to the use of slow machines (under 350mhz) but that has not been experienced here.  High altitude wind definately affects the calibration accuracy so do your ground track with a lot of care to include any sideslipping.  

Single bomb pinpointing of, say an ack, is a lot more difficult but laying a long string of bombs in a line of acks will do the job.  The buff missions are definately shorter - its important to make the first run count since it takes so long to turn around, line-up and calibrate before reaching the target again.

MiG[\b]

Offline Rooster

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Bombers more or less effective now?
« Reply #2 on: July 10, 2002, 01:43:29 PM »
As an aside. If you are bombing with 1 or more people with formation on, do make sure that  no one slips under one of your planes while you make your drop. Did this last night and all my Bostons lost the left wing (my wingman reported i released over one of his)  Looks neat but ...   ;)

Offline Virage

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Bombers more or less effective now?
« Reply #3 on: July 10, 2002, 06:55:00 PM »
Quote
Originally posted by CMC Airboss

Single bomb pinpointing of, say an ack, is a lot more difficult but laying a long string of bombs in a line of acks will do the job.  The buff missions are definately shorter - its important to make the first run count since it takes so long to turn around, line-up and calibrate before reaching the target again.
MiG[\b]


So taking out Cities, Towns, and Factories is easier but hurting a Field is harder?

How about the Buffs vs Fighters?
JG11

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Offline BenDover

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Bombers more or less effective now?
« Reply #4 on: July 11, 2002, 05:11:08 PM »
hmmm,

3 words

Wall
Of
Bullets

Offline minus

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Bombers more or less effective now?
« Reply #5 on: July 12, 2002, 10:30:53 AM »
personaly i see  never buffs now  only a crap load of Typhies coming at 15 k or higher with 2 k  of super load and that is inreal at this alt keeep them at 10 k damit  ,seem bufs become useles , so nothing to shot down for me:(

Offline Innominate

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Bombers more or less effective now?
« Reply #6 on: July 12, 2002, 11:30:04 AM »
Buffs are more or less worthless now.  The reduced accuracy, and inability to turn without taking 10miles to line up make killing more than two airfield targets in one pass difficult, even with a perfect calibration.  The bomber formation damage model makes entire formations about as durable as a 1.09 lone buff, except a much bigger target.   Also, considering above 140000feet, you need to deal with wind, flying above fighters is no longer practical.

Lets compare this to your average jabo,

Jabo runs are fairly quick, can kill a hangar with precision.  Smaller targets can be dealt with using guns, and can dogfight afterwards.

Bomber runs take quite a bit longer, but can potentially kill two or three major targets(i.e. hangars)  With a bad calibration, you'll hit nothing.  When you're done, you can either auger, or fly home.

What about strat bombing?
Kill a little bit of fuel, so a fields fuel takes 15minutes longer to come up!  Or, make the hangars take 5 more minutes.  Judging by the repair times of fields in enemy zones, which shouldnt get the benefit of any strat, there is no real effect on the game over the amount of time that you can extend fields being damaged.  Then again, combine that with the fact that buffs cant hurt fields significantly, and fighter attacks tend to de-ack and vulch, rather than hitting the field, and it becomes almost entirely pointless.

Bombers?  Bah.  Load 2000lbs of bombs and some rockets onto a fighter.

Offline Hooligan

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Bombers more or less effective now?
« Reply #7 on: July 12, 2002, 12:45:03 PM »
Fighters and tactical bombers should be better at hitting pinpoint targets than strategic bombers.

Hooligan

Offline minus

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Bombers more or less effective now?
« Reply #8 on: July 12, 2002, 12:56:57 PM »
we need more deadly dca and field ack like they was in real life that why buffs go there :D

Offline Innominate

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Bombers more or less effective now?
« Reply #9 on: July 12, 2002, 01:05:19 PM »
Quote
Originally posted by Hooligan
Fighters and tactical bombers should be better at hitting pinpoint targets than strategic bombers.

Hooligan


Too bad strategic bombing has no impact on things.

Offline Karnak

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Bombers more or less effective now?
« Reply #10 on: July 12, 2002, 01:35:23 PM »
I took three Lancs out last night loaded with 14,000lbs of bombs each.

I flew to the closest enemy factory plant, AA as it happened.  Calibrated my bombsight, set salvo to 14 and delay to .40.  I dropped on target and 42,000lbs of bombs marched across the middle of the AA factory complex.

The result:

1 AA plant (out of how many I don't know) and 1 AA gun emplacement (the 88 I think as it stopped shooting at me).  I got .26 perk points when I landed.

It seems to me that the strategic targets need to have more stuff, be more densely packed, if strategic bombing can have any use at all.  As it is, there is no hope of doing significant damage to a strategic target without an entire squad in on the raid.  Then, if that happens, it has basically no effect on the war.
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Offline BenDover

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Bombers more or less effective now?
« Reply #11 on: July 12, 2002, 02:14:23 PM »
IMO the bomb blast needs increasing

and some incendry bombs would be nice too

Offline Beefcake

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Bombers more or less effective now?
« Reply #12 on: July 12, 2002, 02:22:24 PM »
IMHO, buffing in AH is thining out. I the next few months I'll be will to bet you will rarely see a buff in the sky. Why? Because it's not worth the time to fly them. Most likely you will fly for 40 mins, only to hit nothing or very little.
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF

Offline Virage

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Bombers more or less effective now?
« Reply #13 on: July 12, 2002, 04:16:19 PM »
Quote
Originally posted by Innominate

... Judging by the repair times of fields in enemy zones, which shouldnt get the benefit of any strat, there is no real effect on the game over the amount of time that you can extend fields being damaged

Doesn't a base that is captured in an enemy controlled zone have the max. rebuild times?  i.e.  the base isn't resupplied by the strat but only by player flown C-47s?
JG11

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Offline Innominate

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Bombers more or less effective now?
« Reply #14 on: July 12, 2002, 06:53:54 PM »
Quote
Originally posted by Virage

Doesn't a base that is captured in an enemy controlled zone have the max. rebuild times?  i.e.  the base isn't resupplied by the strat but only by player flown C-47s?


It takes longer, but nobody bothers hitting anything but hangars now.  Hangars still come up fairly quickly.

If you're in a position to hit a field, you're going to try and take it.  Bombers used to be usefull for porking a field to stop an attack, or turn a fight, now it's either milkruns, or furballs.