Author Topic: HTC, does this make sense?  (Read 786 times)

Offline eskimo2

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HTC, does this make sense?
« Reply #15 on: July 15, 2002, 08:26:12 PM »
I feel that the "attack" and "fighter" mode buttons should be done away with.  All aircraft kills go to your fighter score, and all GV/Boat kills go to your attack score.

This way, all "attack" kills would be GVs and Boats.  Isn't that what an "attack sortie" is?

What could be simpler?

eskimo

Offline X2Lee

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« Reply #16 on: July 15, 2002, 09:17:27 PM »
Quote
Originally posted by eskimo2
I feel that the "attack" and "fighter" mode buttons should be done away with.  All aircraft kills go to your fighter score, and all GV/Boat kills go to your attack score.

This way, all "attack" kills would be GVs and Boats.  Isn't that what an "attack sortie" is?

What could be simpler?

eskimo


Those buttons show if yer playing for points or not.
Eliminate those and folks ont "just" try to attack or "just" fight
The missions would be more fun and folks wouldnt try to "game" the game as much.                            :cool:

Offline SirLoin

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« Reply #17 on: July 15, 2002, 09:29:51 PM »
Eskimo makes a good point..
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Offline eskimo2

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« Reply #18 on: July 15, 2002, 09:51:23 PM »
Quote
Originally posted by X2Lee


Those buttons show if yer playing for points or not.
Eliminate those and folks ont "just" try to attack or "just" fight
The missions would be more fun and folks wouldnt try to "game" the game as much.                            :cool:


Basically true, and just as important;

A LOT of folks don't care enough about score to EVER click "attack".

Most of these folks have a fighter rank that suffers (hit% from strafing ground stuff, and K/D, K/S and K/T go down while they do attack duties.)

What's even worse is that they have no attack score.  Even though they have killed GVs and blown up ground stuff, their attack scores are all 0s and they are tied for last place as attack pilots.

A score system should assess how ALL players perform.
Players who don't care about score at all, but basically perform the same as those who do, should be raked the same.

eskimo

Offline JoeDirt

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« Reply #19 on: July 15, 2002, 10:05:45 PM »
Quote
Originally posted by Widewing


Joe, you're the first person I've seen who types with a lisp...:D

My regards,

Widewing



its the braces :D

Offline eskimo2

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« Reply #20 on: July 16, 2002, 09:30:01 AM »
Are you still reading this hitech?

eskimo

Offline Maverick

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« Reply #21 on: July 16, 2002, 01:00:32 PM »
Scores are meaningless to the successful prosecution of this game with one exception. Those that feel the need to have a perk vehicle need perk points. Feel free to chase your tail about scores all you need. :rolleyes:
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Offline Wotan

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« Reply #22 on: July 16, 2002, 01:45:08 PM »
folks asked for a scoring system like this.

Gv kills while flying as "fighter" just dont count for your fighter score they are recorded.

Check under "Kill stats"

I have 8 more kills here then I do under "Pilot score".

I also have 18 less deaths under "kill stats" because in this "category" it doesnt count the times you die without someone "killing" you.


If you wanna kill gvs and structures for "score" rtb and reup under attack.

For axis, im particular we have specific "attack planes" we fly. Everyone knows 50 cals shred gvs. GVs are far easier to kill then most aircraft. So a 50 cal pilot go go around killing m3 and m16s and get a high rank even though he flies very little a2a.

Seperate categories are good.

Much like the killshooter whines its mostly 50 cal pilots who want this changed.

Score and rank mean nothing. Since I have been flying lw in a lw squad(about 2 years), the squad I have been in has been ranked in the top 10 all but  maybe 6 times. Mostly in the top 5 and about 60% of the time in the top 2. Numerous occasions we ended up number 1.

We dont fly for rank or Score.

The only thing the score pages are good for is tracking how your doing over a tour. Not as an indication of pilot skill. Imho it would be pretty dweeby to allow gvs kills to be scored in the fighter category. They are easily killed, especially by 50 cal planes.

On top of all this your gv kills while in the "fighter" category are "counted" they just arent used  to determin fighter rank.

HT score system makes perfect sense and has every detail accounted for.

EDIT:
perk points do not have anything to do with pilot rank or score they are a product of eny values assigned to each plane by htc.

Maybe you oughta look that up if its confusing you.

« Last Edit: July 16, 2002, 01:47:36 PM by Wotan »

Offline Widewing

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« Reply #23 on: July 16, 2002, 02:12:01 PM »
Quote
Originally posted by Wotan
For axis, im particular we have specific "attack planes" we fly. Everyone knows 50 cals shred gvs. GVs are far easier to kill then most aircraft. So a 50 cal pilot go go around killing m3 and m16s and get a high rank even though he flies very little a2a.
 


No one is confused...

If ground target kills by fighters were automatically scored as attack kills, no one could pad their fighter score, could they?

Problem solved, issue resolved.

Re-upping is not an option when you are 25 miles from nearest airfield and a vehicle base is under heavy attack. You must use what is at hand. However, as I suggest above, if ALL ground vehicles kills by fighters are scored as attack kills (score losses that way too), then your concerns are adequately addressed, correct?

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline zipity

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« Reply #24 on: July 16, 2002, 03:36:48 PM »
Where fighter seems to imply fighting anything, maybe the buttons need to be renamed from 'fighter' to 'furball' and from 'attack' to 'everything else' or 'target of opportunity'.  

As we've all seen scores are pretty useless anyway.  Show me a top ranked fighter pilot that only flys N1ks, La-7s and Spit IXs and I'll be much more impressed by the pilot that waxes his 6 in a Spit I, La-5 or any of the other early war planes.  Rank means nothing unless you're taking control of the cv or ranked less than me. :rolleyes:

Offline akak

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« Reply #25 on: July 16, 2002, 03:56:01 PM »
Quote
Originally posted by Maverick
Scores are meaningless to the successful prosecution of this game with one exception. Those that feel the need to have a perk vehicle need perk points. Feel free to chase your tail about scores all you need. :rolleyes:



I'd knew if I dug down deep enough in this pile of crap, I'd find a diamond.  Scores and rank in AH only mean, 1)You're a dweeb with no life 2)You smell bad and need a shower.



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Offline popeye

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« Reply #26 on: July 16, 2002, 03:57:00 PM »
Apparently some players are very, very concerned with their score.
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Offline Midnight

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« Reply #27 on: July 16, 2002, 04:11:14 PM »
I agree with Eskimo

For many tours, I never selected Attack, even though I would very often end up attacking something on the ground, be it GV or some other structure.

My scores have been totally hosed since I bought a Cougar, but eventually I will get good with it and want to work on my socres again.

To me, just playing a game is not why I play. I play for the win and to be the best. Call it competitive spirit. Personally, I do not understand why someone would play just to pass the time and not care if they are successful at what they are doing or if they are improving their skills.

Offline Widewing

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« Reply #28 on: July 16, 2002, 04:34:36 PM »
Quote
Originally posted by Midnight

To me, just playing a game is not why I play. I play for the win and to be the best. Call it competitive spirit. Personally, I do not understand why someone would play just to pass the time and not care if they are successful at what they are doing or if they are improving their skills.


I like this guy!

By the way, it's my experience that those who pooh-pooh scores the most, well, they have miserable scores in general... Connection? Perhaps.

Sorry, I can't abide someone with a 0.2/1 K/D or ranked 2337 telling me scores are unimportant.... Clearly they have reason to minimize its value. A lot of players play with the goal of being the best they can be, if not the best there is. That is one way they enjoy themselves. Quit pissin' on their parade just because you have different goals or simply stink at this game.

My regards,

Widewing
« Last Edit: July 16, 2002, 04:39:47 PM by Widewing »
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Wotan

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« Reply #29 on: July 16, 2002, 04:48:38 PM »
Quote
However, as I suggest above, if ALL ground vehicles kills by fighters are scored as attack kills (score losses that way too),


By clicking the attack button is what triggers what gets scored where. I dont agree that it should be changed.  As I have said most who see this  "issue" as a problem fly 50 cal armed planes. I fly lw planes if I see a gv attack whether I am 50 miles a way or 2 miles 90% of the time I will have to rtb to get a jabo loadout to kill them.

Lotsa of other folks do the same. Why should the game cater to the (in most cases) less then "real" ability of 50 cal planes (and to some degree hispano planes)y to easily kill gvs.

You want the game made easier to protect your scores when in most other planes that dont carry 50s or hizzookas dont get the same benefit.

As to my comment in my previous reply,  it was directed toward the guy who said score had something to do with perk planes. Not at your original point. Which has, much like killshooter, been brought up many times.