Yes, I have to agree with Mogi. A squad makes the game, to me as well.
Example: My best night ever was last week. 3 Squaddies were defending a Vehicle Base on a Non-Squad night. They were in Panzers, and outnumbered 2 to 1. First, they called for a supply drop, which I did quickly using an M3. What a rush, tearing around the desert dodging Panzer Shells, dropping supplies to reload the defending panzers.
Then when the numbers went up to 3 to 1, the squaddies defending called for air support. I took a P-47 from the nearest base, and came in low on the deck. In an unbelievable sortie (for me, anyway) , I dive bombed and destroyed 2 Panzers, and then killed a Flak panzer with a Rocket attack. When the sector was clear, I called Bingo, told the squad I was RTB, and did a victory roll over one of our tanks. The guys appreciated it, and I felt like I did my job.
This is my favorite mission of all time. Not because we took a base, or had a massive number of kills. It was simply interacting with real people in a throughly immersive game. Teamwork, and the gratification from it, makes AH the great game it is, in my opinion.
It's tough to find this kind of comraderie in most other games.