Originally posted by SKurj
I think... terrain textures present an issue here... only so many different tiles can be used or the system requirements take a hit...
SKurj
Skurj is right... but it's not so much of a system limitation, it's like this: for every solid terrain tile, you need (at least) eight transitional tiles
for every other terrain type. So if you add just one more texture to a 5-texture set, you need to create about 48 (forgive my math) new tiles.
I think it would be kinda cool to have four of the old maps (256 size) combined into one great big 512 map...