Author Topic: New MA Bombing Tactic  (Read 511 times)

Offline Modas

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New MA Bombing Tactic
« Reply #15 on: July 19, 2002, 12:26:14 PM »


This debat is gonna go on forever :D.  I find that my dive bombing skills have much improved in my p51 since 1.10 came out .  If I wanna make craters, I take a lanc formation up with 14K, if I wanna kill something, I take a hvy 51 or jug.

LOL on the idea of using a buff group to dive bomb.  Novel, yes, realistic, no.  Will I do it, absolutely not.  Like a previous post, Darwins therories say that this will go away eventually.

Once people get used to the new system, and have some success bombing, people will say... "it is possible to kill a hangar and the new buff system isn't porked.  I just needed a little PRACTICE"

Practice being a key word.

Offline muckmaw

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New MA Bombing Tactic
« Reply #16 on: July 19, 2002, 12:28:39 PM »
Quote
Originally posted by Oedipus


 Yes. Now if you want to capture a base or wreck another group of players who are enjoying themselve flying out of one it will take more than one or two skill-less dorks to do it. Now you need to team up and plan.




Excuse me, Oed, but I don't think flying bombing raids is intended to "ruin" the fun of another group of players.  Level bombing is just as much an aspect of AH as Dogfighting. If I'm not flying a bomber mission, I'm not having fun. I'm not out to "Wreck" anyone's party, but if knocking a base out of commission will help my country, I do and will continue to bomb airbases, taking the time to make multiple bomb runs, until the field is leveled.

That's my style, and my idea of fun.

And as far as the "Skill-less Dorks" comment, I assume you are referring to the pre-1.10 Bomber missions.

Offline AvidMC

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New MA Bombing Tactic
« Reply #17 on: July 19, 2002, 12:39:40 PM »
Personally I LOVE the new bomber system. Up until 1.10 I rarely flew bombers, maybe 1 sortie a tour. Now there is a challenge to it. Calibrating the site and making a good drop gives a feeling of satisfaction. Before it was boring!!!! Fly to 30k and pin point drop a couple of eggs at a time....YAWN. The only thing that would make it better would be the inclusion of the Liberator!!!

Avid

Offline Vortex

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Re: New MA Bombing Tactic
« Reply #18 on: July 19, 2002, 12:40:43 PM »
Quote
Originally posted by Turbot
Yesterday started seeing alot of Tri-bomber units coming in and more or less dive bombing the whole formation.   At one point in NDISLES last night was a whole squad of em doing it with goons in trail (of course with the surviving bomber formations circling and strafing.).

Is this what heavy bomber gameplay is de-evolving to in the MA now?  This can not be good.


I think a big part of the problem right now is that we've got a target environment that is geared towards the precision, laser guided munitions that were available pre-1.10. Accordingly you see relatively few targets spread over a given area, and laid out with the previous ruleset in mind, rather than the present.

For this new area bombing to be fun, and effective, the first thing that needs to change is the targets themselves. The bomb sights don't need to change...they finally got that right, or close to it. Its the targets that are the problem.
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Offline 2Slow

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New MA Bombing Tactic
« Reply #19 on: July 19, 2002, 12:47:50 PM »
Pre 1.10 level hvy bombing was not realistic.  Laser guided pinpoint bombing with hvy buffs was not a practice in WWII.  I like the new model.  Drop a bunch of iron in the general direction of the target and see impacts that look like something out of a WWII newsreel.

6 or 10 pilots in B17's can close a field with a lot of work.  However, if one looks to the softer strat targets, then 3 pilots can do a lot a damage.  A single formation strike on a strat city can reduce it by 20% or more, depending on the variables.

The SkyKnights are now focusing on 25k missions as used by the Mighty 8th, to strike at the infrastructure.  Now if we could get some fighter escorts....
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Offline Turbot

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Re: Re: New MA Bombing Tactic
« Reply #20 on: July 19, 2002, 01:02:35 PM »
Quote
Originally posted by Vortex


I think a big part of the problem right now is that we've got a target environment that is geared towards the precision, laser guided munitions that were available pre-1.10. Accordingly you see relatively few targets spread over a given area, and laid out with the previous ruleset in mind, rather than the present.

For this new area bombing to be fun, and effective, the first thing that needs to change is the targets themselves. The bomb sights don't need to change...they finally got that right, or close to it. Its the targets that are the problem.


I think you have made a very good observation.

Offline muckmaw

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New MA Bombing Tactic
« Reply #21 on: July 19, 2002, 01:04:14 PM »
I was not glossing over or distorting your message. What you wrote was convoluted. We both know messages on the board can be can be made confusing because of the context.

This is why I asked for clarification as to your meaning.

Now I understand your position quite clearly.

Offline easymo

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New MA Bombing Tactic
« Reply #22 on: July 19, 2002, 01:25:19 PM »
I have always (since beta) considered flying bombers a skill less exercise in ruining other peoples fun. After reading some of the whines about the new system. Its obvious that it now takes some effort to be successful in them. (S) to the real bomber pilots.

Offline lazs2

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« Reply #23 on: July 19, 2002, 01:29:05 PM »
suicide bombing has allways been a large part of the skilless and talentless set.   It is also an integral part of the so called "strat".    The attention starved would much rather suicide bomb than learn a skill or have to fight.  It has allways been the same.....

If one guy can't ruin the fun of dozens by doing something that requires no decernable talent.... he screams bloody murder that we are ignoring him.

any gameplay that doesn't allow you to ignore the talentless is poor gameplay.
lazs

Offline muckmaw

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New MA Bombing Tactic
« Reply #24 on: July 19, 2002, 01:36:43 PM »
Some Skill and a helluva lot of luck.

One of the earlier posts hit is right on the head.

These targets are not designed for dispersal bombing. But I guess it all works out, using the formation option.

Think about it. A B-26 (My ride of choice) can haul 4000 lbs. Pre-1.10, that was enough for 1 FH and 1000lbs left over for the town. Now, a flight of 3 26's carrying 12,000 lbs has enough ordinance to knock out all the FH's at a medium base. So to keep it fair, you have bomb dispersion. Otherwise, a single pilot could knock a medium field out of commission, which is highly unrealisitc.

The most damage I've ever done since 1.10 was in a 3 ship 26 formation, killing 2 FH's in a small field.

Like Oed said, it is, and should be required for a concerted effort among multiple bomber pilots, to knock out a field, and capture it.

I said it before, and I'll say it again. This new bomber system is great! It really thinned the ranks and when the dust clears, only the most dedicated Bomber pilots will be left conducting raids. I'm all for specializing in one area, though I will dabble with fighters, etc, when I don't have time for a full bomber sortie.

The suicide dive bombing of a heavy, in my opinion, is just Arcade game dweebery. Unfortunately, I think it will continue for quite some time.

Offline Revvin

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New MA Bombing Tactic
« Reply #25 on: July 19, 2002, 01:36:44 PM »
Keep crying Laz it makes me chuckle

Offline Karnak

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« Reply #26 on: July 19, 2002, 02:09:37 PM »
The problem is not the new bombsights.  The problem is the fact, yes fact, that three guys, each taking a Bf110G-2, F4U-1C, Mosquito VI, P-38L or P-47D-30, will do more damage to any target in the game than three guys taking three Lancs each, loaded with 14k per Lanc can do.  And they'll do it faster.

That is the problem.

The solution is not to change the bombsight, its to change the targets and the effect that hitting stategic targets have.  Make the startegic targets worth hitting and worth defending.  As it is right now, I doubt anybody on either side could tell if a stategic target has been hit based on observations of gameplay.
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Offline MadBirdCZ

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New MA Bombing Tactic
« Reply #27 on: July 19, 2002, 02:11:27 PM »
One Image is better than 1000 words (or how is that saying?)

3x B26, 250lbs bombs, full salvo, delay 0.3, drop alt 15k, town alt 0k, speed constant, approach made taking the wind direction in account

BDA shot taken after turn on the way home