Author Topic: AH Worthy Planeset  (Read 486 times)

Offline Vermillion

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AH Worthy Planeset
« Reply #15 on: July 19, 2002, 02:19:20 PM »
Do I respect the pilots that flew the missions in WWII? Of course I do.  You know me better than that.  

Do I consider the service and roles that the Meteor aircraft provided, of a level for inclusion in the AH planeset? No, I don't.  And I consider it as the same book as the P-80 or Odeipus's Do335.

Hell, I'd love to see the P-63 in AH.  I think it would be a really fun little plane for the MA.  Competitive, but not a world beater.

But there are so many other planes that deserve inclusion first.

Offline MadBirdCZ

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AH Worthy Planeset
« Reply #16 on: July 19, 2002, 02:19:50 PM »
Quote
Originally posted by Shiva
AH doesn't model the Jumo 004 blowing up or flaming out if you slam the throttles back and forth in the 262, why would you expect that shoddy construction in the 162 would be modelled?


Actually if you look at RPM indicators in 262 and you 'slam' the throttle you can see that the spool up or spool down time (response) of the Jumos is very slow so as you can right now figure out yourself right now HTC does not simulate blowing off the engines because they do model gentle handling with the throttles :p and as for random explosions fires etc. I think that enough damage to the modeling of the 262 we have right now is done by intentionaly weakening its parts and making them very very prone to damaging even when slightest ammount of hits is taken :(

Offline Shiva

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AH Worthy Planeset
« Reply #17 on: July 19, 2002, 04:33:45 PM »
Quote
Actually if you look at RPM indicators in 262 and you 'slam' the throttle you can see that the spool up or spool down time (response) of the Jumos is very slow so as you can right now figure out yourself right now HTC does not simulate blowing off the engines because they do model gentle handling with the throttles


The RPM rise and fall rates of the 262 represent how fast the engine would physically spool up or down, as if a rate limiter were applied to the pilot's throttle setting. It doesn't model the pilot gently handling the throttles, because the player doesn't have to worry about it -- they just slam the throttle to the firewall and back and ignore it, relegating an aspect of flying the plane that was crucial to its limitations in combat to an ignorable sideshow; you know that you push the throttle and you get your power sometime later, but you don't have to pay any attention to it beyond that.

Of course, if the throttle touchiness of the 262 were to be modelled, its perk value should be reduced, as it would be much easier for a pilot to casually pork his own plane by mishandling the throttle.

Offline MadBirdCZ

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AH Worthy Planeset
« Reply #18 on: July 19, 2002, 04:39:10 PM »
Quote
Originally posted by Shiva


The RPM rise and fall rates of the 262 represent how fast the engine would physically spool up or down, as if a rate limiter were applied to the pilot's throttle setting. It doesn't model the pilot gently handling the throttles, because the player doesn't have to worry about it -- they just slam the throttle to the firewall and back and ignore it, relegating an aspect of flying the plane that was crucial to its limitations in combat to an ignorable sideshow; you know that you push the throttle and you get your power sometime later, but you don't have to pay any attention to it beyond that.

Of course, if the throttle touchiness of the 262 were to be modelled, its perk value should be reduced, as it would be much easier for a pilot to casually pork his own plane by mishandling the throttle.


But its what I said! you slam the throttle but it spools up slowly because HTC put in limiter for throtle movement. It is not because the Jumo takes so long to spool up...