P-Funk The point I'm trying to make is that had it been a fight between Bish(A4) and Knit(A1), then it would have been a fair fight. They could have upped their defensive fighters, rolled GVs to defend the town, and manned the field gun to attack vulchers. Had they got fighters up to any reasonable alt - 5K and up - that would have been a challenge for the jabo as we would have relied on the support of our lite fighters.
But
nooooooooooooooooo.... 

The fields are so damn close together that any reasonable attempt gets jumped! In this case it was by rooks, who held every other base on Gangbang Island at that time. Anyway, Mr. P-Funk, we had this discussion
here a while ago.
OK, P-Funk, we are both ex-WBers. And what I'm finding in AH (you may or may not agree) is that the "political orientation" (if I may call it that) is different here. In WB, there were many more Historical Realists. And they could be a pain in the arse. I'm like Lazs in that I don't want WW2 to be recreated, but I don't want an arcade game either. I've read Hitech's statement (kindly attached by
easymo), and have a better understanding of the game's objectives. If I may venture an opinion, I would say that these are somewhat different from those of the WB guys I hung around with. We tried to stay alive. We always tried to land missions. I used to enjoy capturing fields when there were only 3-4 of us in the mission as a whole, but that's just me.
The average AH player seems to be rather different. He wants FUN, and only FUN, and doesn't want to work for it - one guy said just that in another thread. Of course, WB had its share of kamikaze pilots and GtG players. But have you noticed how few multi-kill sorties get landed in AH? Maybe a lot of single kill sorties are being landed, but given the numbers in the arena I would have expected many more multi-kill sorties to be landed. I suspect that the vast majority of sorties are
not landed, which would seem to suggest an arcade mentality at work.
I emailed you privately about all this some months ago, and you sent back a lengthy reply - remember? As it happens, we had just been winging together that night, or thereabouts.
But if we just add realism with out any thought to fun HTC would not be around long.
Yep, and maybe iEN should read that.
The only changes I want to see in this otherwise excellent GAME (there! I've said it) are these:
- Reduced occurrence of the situation in which fighters are simply waiting for you to arrive - with a 15K alt advantage.
- The ability to capture fields without partridge in a pear tree missions - 5 tiffies, 4 LANCs, 3 B17s, 2 goons, and...