Author Topic: HTC/Hitech: You helped *them*, now help *us*.  (Read 699 times)

Offline beet1e

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HTC/Hitech: You helped *them*, now help *us*.
« on: July 19, 2002, 08:09:50 AM »
OK, so the old maps are back. I am not surprised because although there are things I liked about the pizza map, it looked arcadish and I couldn’t see it lasting.

Although I have no feeling one way or another about the reintroduction of the old maps, I am quite appalled at the manner in which this has come about. Put quite simply, you have caved in under pressure from the furball whiners, the gangbang-vulch society, and the GtG Players. We saw many, many whines from these people, but do you really think this was a representative sample of the total AH subscribership? I think not, and I do know that a great many people welcomed the opportunity to see bases change hands without a ridiculous numerical supremacy smashdown.

So now we’re back to furballing. And gangbangs. And vulchfests. :rolleyes: Last night, I was trying to help Bishops capture A1 from A4. When I realised that several guys were interested in the field capture (and not just the furball), I landed the 190A5 and switched to a loaded up Thunderbolt D30. The Knights were sandwiched between the bishops and the rooks, who owned every other base on Gangbang Island. I had high hopes that some of my fighter guys would cover me as I approached A1-town, but what’s this I see? A rook N1K – at 25K! :(> Yeah, yeah, yeah – here we go again. Dump all ord and run for it. The N1K dived on me, but a few barrel rolls saved me and I was able to extend – not before he had sprayed and prayed and blown off my left aileron and right gear.

HTC, don’t take us back to all this crap. Do something! You listened to the 10% of guys who are members of the FWC (Furball Whiner Club), and now it’s time to listen to the non-members – the other 90% of the AH subscribership. Turn off the Mission Editor, or turn off the bardar and flashing map. Give the strat guys a chance! We take enough risks by being low down in enemy territory, especially when the nearest enemy LA7/N1K/Spit spawn point might be only 5 minutes away, and especially as we might be carrying two tons of ord, and sufficient fuel to rtb. The defenders are holding all the cards in that situation, without the game handing them our heads on a plate.

Rude! – any chance?

Offline Revvin

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« Reply #1 on: July 19, 2002, 08:21:57 AM »
Ah FFS Alan WTF are you trying to do...this will never win you an award until you theatrically threaten to quit old bean! You then quit and come back a few days later muttering how you were right but will put up with your perceived problems only to do it all again next month.

P.S keep the mission editor ;)

Offline narsus

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« Reply #2 on: July 19, 2002, 08:27:07 AM »
Want new maps there is a terrain editor, until we have more of a choice of large maps the smaller ones should be in rotation. Just imagine playing the pizza map for a year, *shudder*.

I am all for large maps but until we have choice the old ones should be in the rotation.

Offline lazs2

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« Reply #3 on: July 19, 2002, 08:38:38 AM »
geeze beetle.... you have no idea what HTC is doing.   your post makes you sound like a whiney little socialist.

how do you know how many people liked the or disliked the pizza map?   I bet everyone woulda got sick of one map only tho after a while.

You attacked A1???  the biggest furball on the map for hours on end?   why not milkrun all the deserted fields?    Couldn't get anyone to go with you or cover you???

You mean... if players have somethng fun to do they won't be forced to milkrun?
lazs

Offline Shiva

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« Reply #4 on: July 19, 2002, 08:50:36 AM »
Beet1e, did you even bother to read the explanation of why the old maps were put back into rotation? HTC's accumulated a ton of comments about the new map under the new release, and now they're rotating the old maps in so they can get comments about the old maps. They want to know what people think is good and bad about the old maps, so they have additional feedback to use when they
[list=a]
  • redesign the 'pizza' map
  • create additional large maps


Quote
When I realised that several guys were interested in the field capture...


So instead of making any attempt to make a coordinated attack on the field, you just took off in your jabo to hit the field, expecting that you'd be able to set up a coordinated attack on the fly, and then come here and whine when it doesn't happen.

Quote
...not before he had sprayed and prayed...


Another example of selective imputation? When your side does it, you're making your best effort to shoot down someone who is either at extreme range or maneuvering heavily; when their side does it, they're 'spraying and praying'.

Offline xHaMmeRx

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« Reply #5 on: July 19, 2002, 08:52:23 AM »
Not trying to flame or anything, but why should bases trade hands without a large numerical superiority?  U.S. military doctrine calls for a 3:1 advantage for a successful attack.  This advantage can be gained through things other than numbers (technology for example) but these are negated in the MA where everybody can fly everything.  

In AH, a larger advantage is required because of the ability of the defender to re-up (read reinforce) instantly at the point of defense while the attacker must always travel some distance from his base.  Realistic?  No, but neither is being able to capture an airbase without running into a stiff defense.  The problem, as I see it, is that the current system(s) cause one or the other.

I have no idea what the "realistic" solution should be, but that is where I would hope our energies are focused rather than arguing the merits of one unrealistic method over an equally unrealistic one.



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Offline popeye

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« Reply #6 on: July 19, 2002, 09:00:19 AM »
"but why should bases trade hands without a large numerical superiority?"

Because it's not fun?

I actually miss the pizza milk runners.  I was having fun defending bases against a few attackers, especially the canyon V bases.  The smaller maps tend to produce "large numerical superiority" attacks.  I'll die a couple of times hunting their goon, then give up and go somewhere else, or log off.

My two cents......
KONG

Where is Major Kong?!?

Offline Superfly

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« Reply #7 on: July 19, 2002, 09:13:35 AM »
We didn't get rid of the "pizza" map.  We just reinstituted map rotation as we always have.  No one "caved in".  See the Q & A section.
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Offline SirLoin

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« Reply #8 on: July 19, 2002, 10:22:51 AM »
No contest this week..:)
**JOKER'S JOKERS**

Offline Turbot

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« Reply #9 on: July 19, 2002, 10:41:00 AM »
There is same amount of milkrunning as always, the milkrunners just have concentrated alot more people on an objective.  The outnumbered team has many fewer options.

In the larger map there were decidedly more 1:1 engagements.   You were not forced to face 4:1 odds unless you wished to.  Now it is more or less what you must do if you wish to play the game that day.

« Last Edit: July 19, 2002, 10:45:34 AM by Turbot »

Offline Wlfgng

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« Reply #10 on: July 19, 2002, 11:09:05 AM »
...must learn to make maps...   ...must learn to use the terrain editor...

either that or don't squeak   :eek:

Offline Turbot

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« Reply #11 on: July 19, 2002, 11:33:21 AM »
After the way the last map makers were treated?

Offline poopster

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« Reply #12 on: July 19, 2002, 11:38:50 AM »
:rolleyes:

Offline funkedup

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« Reply #13 on: July 19, 2002, 12:04:54 PM »
:rolleyes:
You tried a solo jabo run and got bounced by a higher enemy.  Boo hoo.

It seems like you want the benefits of an organized mission without actually having to get organized.  

Get in a squad and put up a decent mission package if you want to have protection for jabos.  If you can't get people to help you like that then the problem is your social skills, not the map.
« Last Edit: July 19, 2002, 12:25:49 PM by funkedup »

Offline Vortex

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Re: HTC/Hitech: You helped *them*, now help *us*.
« Reply #14 on: July 19, 2002, 12:12:30 PM »
Quote
Originally posted by beet1e


HTC, don’t take us back to all this crap. Do something! You listened to the 10% of guys who are members of the FWC (Furball Whiner Club), and now it’s time to listen to the non-members – the other 90% of the AH subscribership.  


Oh please. That's one of the larger piles of festering feces that you've thrown out...and you've thrown out a lot of them lately.

Lookit, this isn't rocket science mate. Obviously you can't connect the dots, even when HTC provides a roadmap for you.

This isn't an "us" or "them" argument, no matter how hard you try to make it one. It is an issue of gameplay...and that includes EVERYONES gameplay.

Christ people can be painfully stupid sometimes
« Last Edit: July 19, 2002, 12:17:37 PM by Vortex »
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