Author Topic: Two pilots merge head on, both lose a wing, first one that hits the ground loses  (Read 489 times)

Offline Ripsnort

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Two pilots merge head on(vertical, horizontal, even turn fighting.., doesn't matter), both lose a wing, first one that hits the ground loses, last one to hit the ground gets the kill of the other.

A typical scenario, even during the rope-a-dope, when not timed perfectly, or a N1K hanging on a prop...however, even if both lose a wing, its usually the heavier plane, or the plane with more energy, that hits the ground first.  Other guy dies, or bails out, but he's awarded the kill.

In Warbirds, both pilots got the kill.  Here, only one gets the kill.

Supposedly this was implemented to discourage HO's, however, a HO can be describe from several angles (See Vertical Rope a dope)

The question is this:

Which, In Your Opinion (IYO), is a more fair scenario?

A) Both pilots lost a wing, therefore both are dead or have to bail, both should be awarded a kill of one another.

B) Both pilots are dead, but only one should get the kill(aka; Tough luck if you have more E or a heavier plane)
« Last Edit: July 19, 2002, 11:17:29 AM by Ripsnort »

Offline Innominate

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I think that all kills should be awarded, even after you've been killed.

Offline Red Tail 444

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I Prefer C.

Crash To Desktop following Ram!

Certain plane types (therefore, certain driver types) seem to ram more often than others when cornered, and it's getting old, bigtime. Besides which, I am always in a heavier plane, and after getting them down to low E, they still get the kill...

Offline Steven

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In the CT I got rammed from behind by a 110 but he had a slight nose up attitude and mine was down.  I beat him to the ground by only a couple seconds and he got the kill.  It didn't upset me though, but figured I'd toss this situation into the discussion.  I would've been dead anyway 'cause I was trying to outrun a mini-conga line of 3 (or maybe 4) enemy aircraft with greater E than me.

Offline tgnr2001

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Or... how about D:  No one gets the kill.  Ramming shouldn't be rewarded and here is no easy way (maybe no way) for the system to tell who was at fault...  In any case, neither pilot did anything to deserve a kill.

tgnr

Offline SKurj

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I've had situations where there was a collision and i went down and no kill was awarded.. why?

i've also collided with a guy and he went down.. i didn't hit him with guns and got no kill..


Cuz no shots hit me..


SKurj

Offline Maverick

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Only fair way to do this is to have both sides of a collision die and no kill. Kinda like the RL ya know.
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Offline Ripsnort

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Quote
Originally posted by tgnr2001
Or... how about D:  No one gets the kill.  Ramming shouldn't be rewarded and here is no easy way (maybe no way) for the system to tell who was at fault...  In any case, neither pilot did anything to deserve a kill.

tgnr


When you figure a way to code that, patent it! ;)

Offline Ripsnort

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Incidently, this is NOT about collisions, this is about bullets of each aircraft striking the other and taking off vital flight structures.

Offline Karnak

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Both get the kill.

End the "ride-it-into-the-ground-hoping-somebody-kills-the-guy-who-shot-you-down-before-you-hit-the-ground-BS."
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Offline Steven

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Quote
Incidently, this is NOT about collisions, this is about bullets of each aircraft striking the other and taking off vital flight structures.


Quote
Two pilots merge head on(vertical, horizontal, even turn fighting.., doesn't matter), both lose a wing, first one that hits the ground loses, last one to hit the ground gets the kill of the other.


My bad.  It sounded like a collision occuring to me.  However, collision by bullet and collision by aircraft is really the same thing...they are just objects in the grand scheme of things.  If you change how the bullet model is scored, you will and must affect how the collision model is scored (which wouldn't be such a bad thing for me considering in my example I was rammed from behind but I won the race to the ground.)

I like the system as it is.  If it gets changed to where both pilots get the kills then that'll bring up new flaws in the system I'm sure.

« Last Edit: July 19, 2002, 02:27:39 PM by Steven »

Offline CMC Airboss

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The kills should only be awarded if you land with one wing =)

MiG

Offline tgnr2001

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Quote
Originally posted by Ripsnort
Incidently, this is NOT about collisions, this is about bullets of each aircraft striking the other and taking off vital flight structures.


:(   Oops...  my mistake

tgnr

Offline funkedup

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The number of kills should be 2 or zero.

Offline tgnr2001

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Quote
Originally posted by Ripsnort


When you figure a way to code that, patent it! ;)


's easy... check the text buffer for the one who yell's  $%^* rammed me..  then you'll know who it was.  ;)

Just didn't say "no way" because I figured someone would point out I was wrong... and anyway, there probably is a way given enough time and energy (and desire/need) to develop an algorithm that would provide an answer to, within a certain degree of certainty, which plane was more likely at fault in the collision...  would it be perfect?  probably not..   also, probably not worth the effort.  (unless someone would like to offer some big $$$ for the algorithm)  :D

tgnr