It seems like a step towards a degree of realism that I personally feel has been lacking from AH since I subscribed. While its fun furballing, it has gotten a little too much like an arcade game for me, with a lot of people beating their chest and furballing as much as possible just to get a great score, at the expense of any actual gameplan or strategy.
One of the original appeals I had to AH was the realistic aircraft and the hope, at the time, that online game play would be somehow different than your typical offline sim. As it stands now, AH often seems more like your standard offline sim, but one where the "AI planes" are actually human driven.
The concept for 1.11 sounds cool. At least it would seem to limit the "let me see how fast I can blow through a furball and how many cons I can kill before one of them gets me so while I ignore my wingies as they get gangbanged and some con blows away the goon which was coming to capture the field" mentality. 1.11 might actually require people to work together, fly formation, etc.
Seems kinda cool.