Hi, guys.
I do not want to start the flamewars, just my 2 cents.
IL2 was DESIGNED to be an offline simulator. Think of its multiplayer as of just a bonus feature. Now let's look at AH's offline (also a bonus feature imo) and IL2's multiplayer. Feel the difference.
More to say, once "those Russians" would be focused on ONLINE simulator - most of the competitors (name them yourself) would lose A LOT of their customers. I have read some posts of ppl close to development of IL2 say that they've recieved some online competitors mails asking them "to wait with MMOG". And now "those Russians" CREATED quite a community of offline just-started-pilots for themselves. I have a friend who hated flightsimulators. Now he has a joystick
and flying IL2
Now back to gaming.
AH. Guys, it's 2002.5 already and having a "stall zoomer" a bit rediculous. It was an OK-feature in Warbirds version 2.7 but not now with all this gfx power. I do not know about you, AH fanboys, but myself cannot name the travelling in AH as flying. In IL2 it's piece of art when you take off and make your first circle over the airfield. It's a breathtaking experience. Now run an AH and do the same. Feel the difference. And all historical tech sources will not prove to me that "AH flight modelling is right". full stop.
IL2. Full real (no icons, etc) It's just fun to play, that's it. Fun to define the sihoutte of a plane (enemy or friend), fun to play cat-mouse games in clouds, fun to boom-and-zoom. In IL2 even the color of distant tracers fire will tell you a lot. Fly VEF. It's a real war. Never felt anything even close to the experience (I have 2 years of WarBirds, some AH and... WWIIOL)
Resume: I sometimes run my very first simulator - Sopwith (in CGA mode). It's a good game... But it's generations behind. I have to admit that though AH is a good game but it's getting older. It's one IL2 generation behind. It's life.