Author Topic: Combat Theater  (Read 1177 times)

Offline mauser

  • Nickel Member
  • ***
  • Posts: 541
Combat Theater
« Reply #30 on: August 09, 2001, 02:48:00 AM »
I'll be in there after things settle down for me.  Would love the change of pace, and the choice of arenas.  Thanks HTC  :)

mauser

Offline R4M

  • Parolee
  • Nickel Member
  • ***
  • Posts: 662
Combat Theater
« Reply #31 on: August 09, 2001, 03:12:00 AM »
DAMN! an HA-like arena in AH!  ;) Now I am really going to give it a serious thought  :)

Now one of the things wich I wanted for return is here...  :). Lets see when the rest come by.

great step IMO, HTC. GREAT and WTG!!!!!!!!!!!!!

Offline Nash

  • Plutonium Member
  • *******
  • Posts: 11705
      • http://sbm.boomzoom.org/
Combat Theater
« Reply #32 on: August 09, 2001, 03:20:00 AM »
Wtg HTC! Had some *great* flights in there tonight. Very fun.

Offline Wilbus

  • Platinum Member
  • ******
  • Posts: 4472
Combat Theater
« Reply #33 on: August 09, 2001, 04:59:00 AM »
*Jumps up and down screaming with excitment*
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline StSanta

  • Gold Member
  • *****
  • Posts: 2496
Combat Theater
« Reply #34 on: August 09, 2001, 05:18:00 AM »
Yehaw!

Offline BlauK

  • Platinum Member
  • ******
  • Posts: 5091
      • http://www.virtualpilots.fi/LLv34/
Combat Theater
« Reply #35 on: August 09, 2001, 05:45:00 AM »
Uhh, we honestly got an AH-HA ????  U not kidding me??  
I hope I can get home soon to try it  :D

Thanks HTC!! S! WTG!!!

Will we get more maps for AH-HA soon??


  BlauKreuz - Lentolaivue 34      


Offline janjan

  • Zinc Member
  • *
  • Posts: 87
Combat Theater
« Reply #36 on: August 09, 2001, 06:07:00 AM »
wow

Could actually think about reactivate my account  :).

Offline Lephturn

  • Silver Member
  • ****
  • Posts: 1200
      • http://lephturn.webhop.net
Combat Theater
« Reply #37 on: August 09, 2001, 07:02:00 AM »
I find this rather amusing.

We get a HA type arena with a historical map.  Folks say "yeah, no endless furballs!".

Then the first complaint you hear is "The fields are too far apart!"

LOL.  Don't those two things seem mutually exclusive to you guys?

I WANT furballs, lots of them.  :D

Lephturn

Offline oboe

  • Plutonium Member
  • *******
  • Posts: 9805
Combat Theater
« Reply #38 on: August 09, 2001, 07:07:00 AM »
:eek:

This is a very exciting development!  Will we be able to see scores here from the scoring webpage?  And are squads enabled?

Are some buffs enabled or is it all fighters?

It definitely makes expansion of the Japanese planeset more important, if you want
to have an interesting PTO setup.  Personally I disdain substitute planes.  The Japanese had some very attractive and useful a/c - lets get 'em in here.

I'm starting to see the path back!

Offline Ghosth

  • AH Training Corps (retired)
  • Plutonium Member
  • *******
  • Posts: 8497
      • http://332nd.org
Combat Theater
« Reply #39 on: August 09, 2001, 07:13:00 AM »
There is an apparent bug in the squad creation side of things. Several tried to build squads last night to no avail, hopefully that will be shortly fixed.

Some bombers are enabled, Allies had the lanc, Axis have the ju-88.

Lephturn, the only Logical answer I can come up with is "they're spoiled".

Personally the distance didn't bother me at all.

We do have some retraining to do however.

A Yes distances are going to be longer.
B Yes fights are going to be a bit harder to find at times.
C Ettiquette needs to be changed somewhat to suit the arena. Example, if Grunhurz is first one to find a high spit, spends the time to wear him down & is activly pursuing him, we should support him if needed, but IMO we should NOT be stealing his kill.

Teamwork pays off, but we need to honor the guy who was there first. Do it for him & he'll do it for you.

This new combat theatre has a lot of potential, it's up to us to make it fly. Part of that is going to be ethics & acceptable code of conduct.

[ 08-09-2001: Message edited by: Ghosth ]

Offline Weave

  • Copper Member
  • **
  • Posts: 343
Combat Theater
« Reply #40 on: August 09, 2001, 07:22:00 AM »
:cool:   :D

Offline Westy MOL

  • Silver Member
  • ****
  • Posts: 902
Combat Theater
« Reply #41 on: August 09, 2001, 07:31:00 AM »
What Lephturn said  ;)

 I didn't have any time to fly last night but I did pop in twice to see the numbers go from 12 early in the evening (6-7pm est) to 48 later (9-10pmest).

 I look forward to really trying it out!!! Thanks HTC!

      Westy

Offline popeye

  • Gold Member
  • *****
  • Posts: 3708
Combat Theater
« Reply #42 on: August 09, 2001, 07:35:00 AM »
No dar, or no INFLIGHT dar?  Dots or bars?
KONG

Where is Major Kong?!?

Offline AKSWulfe

  • Parolee
  • Gold Member
  • *****
  • Posts: 3812
Combat Theater
« Reply #43 on: August 09, 2001, 07:37:00 AM »
Just bar radar. Inflight and in tower. No dots what-so-ever. Improvisions for NOE flight.
-SW

Offline lazs1

  • Silver Member
  • ****
  • Posts: 996
Combat Theater
« Reply #44 on: August 09, 2001, 07:58:00 AM »
well... I don't know why they would call it the "combat arena" and not HA or something.

If they want me or my ilk in a "combat arena" they gotta make the fields closer together and get rid of the silly allies vs 109/190

Course... The Baltic terrain we have in the MA is the most boring, least action terrain we have.   do people actually enjoy long flights doing nothing?
lazs