Author Topic: Furball Island  (Read 151 times)

Offline popeye

  • Gold Member
  • *****
  • Posts: 3705
Furball Island
« on: August 08, 2002, 11:55:18 AM »
Seems to me, Fighter Town is the  simple answer to the furballers v. bombers issue.  However, as some are opposed to separate arenas, how about a Furball Island in the MA?  Just set up three fields with indestructible structures and ack, about a sector apart, and those that want to can furball till they puke -- and ignore the buffers and strat players.  Bombers can be adjusted to fill a useful role in field capture, and strat players can go about capturing fields and "winning the war".  Reset just means that furballers move to Furball Island in the next terrain.  No one has to play the other guy's game.

How could anyone object?
KONG

Where is Major Kong?!?

Offline runny

  • Copper Member
  • **
  • Posts: 108
Re: Furball Island
« Reply #1 on: August 08, 2002, 12:27:25 PM »
Quote
Originally posted by popeye
Seems to me, Fighter Town is the  simple answer to the furballers v. bombers issue.  However, as some are opposed to separate arenas, how about a Furball Island in the MA?  Just set up three fields with indestructible structures and ack, about a sector apart, and those that want to can furball till they puke -- and ignore the buffers and strat players.  Bombers can be adjusted to fill a useful role in field capture, and strat players can go about capturing fields and "winning the war".  Reset just means that furballers move to Furball Island in the next terrain.  No one has to play the other guy's game.

How could anyone object?


I believe my .sig expresses my feelings on the subject.

Offline Yeager

  • Plutonium Member
  • *******
  • Posts: 10167
Furball Island
« Reply #2 on: August 08, 2002, 01:41:07 PM »
Whats the problem?

Just have PYRO rename the dueling arean the "Furball arena" with only fighters enabled, no CVs, GVs, Bombers....nuthin.
« Last Edit: August 08, 2002, 01:43:58 PM by Yeager »
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline MrLars

  • Silver Member
  • ****
  • Posts: 1447
Furball Island
« Reply #3 on: August 08, 2002, 01:58:26 PM »
Quote
Originally posted by Yeager
Whats the problem?

Just have PYRO rename the dueling arean the "Furball arena" with only fighters enabled, no CVs, GVs, Bombers....nuthin.
 


I like to do both furball and Jabo when needed, having the ability to monitor the wars progress in the MA with the option of jumping in when extra help is needed is a fun diversion from furballing. You can't do that in seperate arenas, Pops idea would work for those of us who want to do both in the MA.

Offline runny

  • Copper Member
  • **
  • Posts: 108
Furball Island
« Reply #4 on: August 08, 2002, 02:26:50 PM »
Quote
Originally posted by MrLars


I like to do both furball and Jabo when needed, having the ability to monitor the wars progress in the MA with the option of jumping in when extra help is needed is a fun diversion from furballing. You can't do that in seperate arenas, Pops idea would work for those of us who want to do both in the MA.


Precisely.

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
Furball Island
« Reply #5 on: August 08, 2002, 02:44:26 PM »
I got no problem with pops idea but... I would rather have an "area" arena..  

If we have a "furball island" in the MA then could we at least have it an early, mid and late war plane rolling plane set?
lazs