Despite occasional misses (my fault usually) its never been the ease of calibration/accuracy thing that's been holding me back from flying buffs more (and I love buffs), it's the alternating goofy/mysterious "share and share alike" buff damage modelling that still hasn't been fixed.
[Rude, start reading here]
Case in point. 3 ship B17 formation, I get attacked by a lone 109. He's good, knows what he's doing, nice forward quarter attack, but I wax him anyway. (Several seconds after he's tumbling behind me, his damage arrives. . .but that's another issue entirely). He takes a bite out of the tuckus of my lead plane, but it's still flyable, with one engine failing. A short while later, he ups again--again, a nice slashing attack, again I take him out, but he's shredded my lead plane. I bail out, my two remaining planes form up nicely. . .except they are both crawling along at just over 100 mph, nose down slightly to stop from stalling. I try shutting down and re-starting all engines, both collectively then individually--no effect. I check the flaps, adjust the trim manually, no freaking effect. My damage list shows nothing. I'm still on the verge of a stall, having to hold the nose down--and the mission is to all intents and purposes over.
And then the engines begin to shut down, one by one. . .
I bail from one plane, and then the engines begin to shut down on the last plane. . .
This is getting really old. Honestly, since I've been playing AH, I've never, ever encountered any aspect of the game that has made me seriously frustrated enough to consider abandoning one component of it entirely--until now.
I don't mind the difficulty of the bombing. I don't mind getting shot down by guys who know what they are doing (and there are a lot of them out there).
But if we're going to have these mysterious "mechanical failure" effects, let's have them for all planes, eh? Not just buffs. . .
[Rude, stop reading here]