Author Topic: Level Bombing  (Read 387 times)

Offline TheManx

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Level Bombing
« on: August 13, 2002, 01:09:56 AM »
I have to admit, that I don't often play bombers in Aces High but today I decided to check the bomber modelling out of curiousity after reading some of the excellent help posts by some of the bomber vets and I really enjoyed it.

In my test I took a formation of Bostons up to 20k, levelled out, set my bomb site according to advice I'd read on the forums and let loose on a port and then later an ammo factory and was surprised at the results. I actually hit what I'd aimed for. I'm not sure if HT has changed something in this new release, but bombing was very accurate tonight (as accurate as before the new formations were introduced). I'll probably fly bombers more often now that the new formations are put into place.

A big to those who posted the information on the web for curious newbies like myself to learn from. It surely made the transition an easier one.

Offline GunnerCAF

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Level Bombing
« Reply #1 on: August 13, 2002, 01:37:49 AM »
WTG Manx!  I guess if you never used training wheels before, you enjoy riding the bike more :)

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Offline Karnak

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Level Bombing
« Reply #2 on: August 13, 2002, 01:42:07 AM »
Quote
Originally posted by GunnerCAF
WTG Manx!  I guess if you never used training wheels before, you enjoy riding the bike more :)

Gunner


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Offline Revvin

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Level Bombing
« Reply #3 on: August 13, 2002, 10:01:46 AM »
Bombing in AH does work!

Offline Turbot

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Level Bombing
« Reply #4 on: August 13, 2002, 10:54:26 AM »
Now all we need is more to work at bombing. :p

Offline DarkHawk

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« Reply #5 on: August 13, 2002, 05:35:48 PM »
Now we need to stategic target that effect the game play to make bombing worth while. Like factories that are compact like in real life instead of spread out over a couple of miles.

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Offline AKIron

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Level Bombing
« Reply #6 on: August 13, 2002, 07:58:40 PM »
Seems much easier to calibrate accurately now, believe it's been changed recently.
Here we put salt on Margaritas, not sidewalks.

Offline hitech

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Level Bombing
« Reply #7 on: August 14, 2002, 09:06:57 AM »
It hasn't changed except for whats been in the readme files.


HiTech

Offline Majors

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Level Bombing
« Reply #8 on: August 14, 2002, 09:14:07 AM »
Hi Mates

Where are these "read me" files on bombing.

I had quit high level altogether because the norden just didn't work for me.

As a dedicated buff driver, someone please aim me in the right direction toward instructions for the norden that make sence.

Many thanks


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Offline Taiaha

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Level Bombing
« Reply #9 on: August 14, 2002, 09:31:26 AM »
Despite occasional misses (my fault usually) its never been the ease of calibration/accuracy thing that's been holding me back from flying buffs more (and I love buffs), it's the alternating goofy/mysterious "share and share alike" buff damage modelling that still hasn't been fixed.

[Rude, start reading here]

Case in point.  3 ship B17 formation, I get attacked by a lone 109.  He's good, knows what he's doing, nice forward quarter attack, but I wax him anyway. (Several seconds after he's tumbling behind me, his damage arrives. . .but that's another issue entirely).  He takes a bite out of the tuckus of my lead plane, but it's still flyable, with one engine failing.  A short while later, he ups again--again, a nice slashing attack, again I take him out, but he's shredded my lead plane.  I bail out, my two remaining planes form up nicely. . .except they are both crawling along at just over 100 mph, nose down slightly to stop from stalling.  I try shutting down and re-starting all engines, both collectively then individually--no effect.  I check the flaps, adjust the trim manually, no freaking effect.  My damage list shows nothing.  I'm still on the verge of a stall, having to hold the nose down--and the mission is to all intents and purposes over.

And then the engines begin to shut down, one by one. . .

I bail from one plane, and then the engines begin to shut down on the last plane. . .

This is getting really old.  Honestly, since I've been playing AH, I've never, ever encountered any aspect of the game that has made me seriously frustrated enough to consider abandoning one component of it entirely--until now.

I don't mind the difficulty of the bombing.  I don't mind getting shot down by guys who know what they are doing (and there are a lot of them out there).

But if we're going to have these mysterious "mechanical failure" effects, let's have them for all planes, eh?  Not just buffs. . .

[Rude, stop reading here]

Offline muckmaw

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Level Bombing
« Reply #10 on: August 14, 2002, 12:59:22 PM »
Hell, there are some great anti-buff pilots out there.

I had a guy in a Tempest Destroy (And I mean Literally explode) 2 of my 3 B-26's and damage the 3rd ALL IN ONE HEAD ON PASS!!!!!!!!!!

I could not believe this was possible, until the concept of Hispanos was explained to me from a squaddie.

Still seems tough to swallow, but I cannot back up my gripe with any historical data, so I have to go along with it.

I still think as soon as the plane your in is critically damaged (When there is nothing left to do but watch it crash) you should be automaticallyand INTSTANTLY be moved to the 2nd, or 3rd A/C of the group.

Offline Taiaha

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Level Bombing
« Reply #11 on: August 14, 2002, 01:49:43 PM »
Agree Muckmaw.  And yes, I've had a couple of guys really shred my formation in a heavily armed plane.  That said, there are still a lot of issues that need to be resolved--like the fact that damage lists don't seem to work when you jump to a new plane, the random engine shutdown (in my example from yesterday, I looked at the film, and don't see how the 109 pilot managed to hit every single engine in every one of my planes!) and so on.

At least the last patch seemed (for me at least) to have fixed the problem of losing vox in the middle of a bomb drop.

And I know there are more pressing problems out there, with a lot of people still experiencing random dumps, etc.  But if any other plane feature were this screwed up (imagine if the re-arm pad were this porked) you'd see people jumping up and down about it.  I'm worried that the reason more people aren't doing it about the buffs is because most people who would have flown them have given up.

Makes me nostalgic for the pre-1.10 days where people were making those apocalypic pronouncements about how buffs would destroy the MA as we know it, ruin gameplay for everyone, put an end to furballing, etc.  Remember those?  Go back and have a look some time, it will make you weep.

What it led to instead, was the rise of the Tiffie. . .

Ah well, time to dust off me P51B.

Offline GunnerCAF

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« Reply #12 on: August 14, 2002, 07:36:34 PM »
Pre Change

Same old stuff.  We need change. I'm bored.  When will we get change?  I need change now!

Change

Yaa Hoo!!! It's here!! This is great!  Thanks for the change.

Post Change

Hey, this is different.  This isn't how it used to be.  Wow, this sucks.  I wish it was like it used to be.

You Are Here X

:)

Gunner
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Offline Karnak

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Re: You Are Here X
« Reply #13 on: August 14, 2002, 10:14:12 PM »
Revvin,

Bombing doesn't work in any sort of useful way.  Just because you and I can blow up stuff on a base with Lancs or 17s doesn't mean it isn't severly broken.
« Last Edit: August 14, 2002, 10:27:42 PM by Karnak »
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Offline Revvin

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Level Bombing
« Reply #14 on: August 15, 2002, 01:22:43 AM »
Yes it does Karnak you've just got to let go of the past and forget all about that lazer accuracy of previous versions.