Author Topic: How to win the HO?  (Read 857 times)

Offline phentop

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How to win the HO?
« on: August 13, 2002, 03:31:16 PM »
How do you come out the victor against those who thrive on the HO?

Offline HeLLcAt

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How to win the HO?
« Reply #1 on: August 13, 2002, 03:41:19 PM »
DONT GO HO! YOU DIE AND GET A KILL OR YOU JUST DIE! Why would you wanna do that? Don't go HO and if you are having trouble avoiding it dive under the enemy!

~BlueiceJ~

Offline Hawklore

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HO
« Reply #2 on: August 13, 2002, 03:43:08 PM »
Its a 50-50 chance on winning a head on, an experinced pilot would avoid a head on as much as possible...


I would say take yer shots long range before the other pilot does roll to the left or right (Duh!) but everytime i do a HO and i come out a victor i have to end up heading home....



My suggestion is dont do HO's unless you need to take the pilot out and you dont have time to play around....
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Offline WldThing

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How to win the HO?
« Reply #3 on: August 13, 2002, 04:32:16 PM »
Like all these folks said try to HO. but if u must HO only 1 way i know to win is to shoot from a farther distance, so the con can run into the stream of bullets, best done with the planes with more ammo.

Offline gatso

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How to win the HO?
« Reply #4 on: August 13, 2002, 05:44:50 PM »
OK first thing. It takes 2 to HO. I will try and pass and then reverse the guy if he will too. There's a lot of pilots out there who will fly by nose to nose without taking the shot if you make it clear that you are not lining him up, a 5-10 degree turn away is all it takes.  Takes good judgement and is in the minority unfortunately.

If the dweeb comes screaming at you from 6k out keeping you on his gunsight dot though here's what I do.  Nose to nose the closing speed is very high, much more than a fighter coming up on a buffs 6 and you know how far out you can ping guys from the tail of a buff right?  As a rough guide it's the distance you can hit guys in a fighter while the con is level (about d800 for me) plus the difference in how far you can hit them from the tail gunner in a buff (I (used to) regularly hit guys from 1.4k out easily in buff tail guns, difference is 600) so total 2.2k.

I open up with 50 cal at 2.2k out, 20mm a bit less, around 1.6 maybe.  Hopefully the guy is such an idiot he keeps coming and flies through the bullets you've been filling the air with.  Secondly BREAK EARLY if you want to live, no less than d600. Either pull back or push forward while giving it full roll and rudder into the turn.  Hopefully he'll miss and will now be at least damaged a bit allowing you to reverse and finish him off.

A quick point. I ALWAYS have at least one set of guns set at the maximum convergance, not only is it useful to deack with but it gives you some leeway when doing this. I reckon I get about an 85% success rate with this, either killing the con or wounding him enough that he's in no fit state to turn and fight. Also. NEVER HO JUGS. It's a very bad idea all round.


Gatso

Offline fffreeze220

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How to win the HO?
« Reply #5 on: August 13, 2002, 05:57:40 PM »
Quote
Also. NEVER HO JUGS. It's a very bad idea all round.


And never never never HO C-Hogs, Tiffies, N1k's, Mossie.
from my experience.
whereby i have to say a N1k dweeb who dont come HO even if he loose 10.000.000 k alt advantage isnt a real N1k dweebo i love u all i swear u are to funny.

All the rest is HOnable. In the real plane for it
Freeze

Offline gatso

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How to win the HO?
« Reply #6 on: August 13, 2002, 06:04:51 PM »
add 110's to that list. forgot them.  N1k's die pretty well from HO's... I'm not as scared of them as a few other things.

ALWAYS HO 262's  :D

Gatso

Offline WldThing

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How to win the HO?
« Reply #7 on: August 13, 2002, 11:16:58 PM »
Correction.

 It doesnt always take 2 to HO.  When you got a skilled pilot out there and plane with good set of cannons, he might get a shot on you even if you try to evade.  Ive had it happen to me a couple times, i will evade but with them cannons they will rip my plane.  

But like it has been said a simple dive will work, but then ive had people shoot me when i dive under them :)

Offline Innominate

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How to win the HO?
« Reply #8 on: August 14, 2002, 12:30:51 AM »
My favorite thing to do once someone has commited to an Ho on me, about 1k out, pull up vertical, If they dont also pull up, simply dive down and come up behind em.  If they do, you have a head start.

Offline FTJR

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How to win the HO?
« Reply #9 on: August 14, 2002, 12:31:57 AM »
Mossie Rules when it comes to HO's why do people try to do it???
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Offline Xjazz

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How to win the HO?
« Reply #10 on: August 14, 2002, 05:07:07 AM »
I try avoid HOs mostly. Some times I use method like Gatso tells ( short HO). Some times I diving under/litlebit aside, continue with barrell roll at ~1.5k and last pull up Lead Turn if Im in turner plane vs enemy.

If Im lo and slow in multi con sitution, short HOs are very common.

Lag (internet connection difference) between between HOers could cause intresting phenomenon. Some times you are dead allready much before are even know it.

Try avoid HOs as much as possible and you live longer...

Offline Blank

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How to win the HO?
« Reply #11 on: August 14, 2002, 08:41:45 AM »
I'm with Innomminate on this one, just remember to have enough e to start with or all you'll do is offer your soft underbelly, and get cannon shells up your bum :D.

If you do go for the immelman on HO merge, I also fire a short burst as I pull up, then look behind you, (you'll see tracer fire normally as the con shoots at you) then either stay high and try to get an alt advantage or dive down behind them.

Its only rarely that the guy will also counter with an immelman, and I find I very, very rarely get shot down during this manouver.

I have a theory that guys who Ho as a first manouver either have  bad ping rates or lack of ACM experience or both.

 This attack is the only attack along with a direct 6 attack that gaurantees that the con is where they think he his. (lag issue stuff) and as getting on the six of someone is harder than the HO,  Ho'ing comes up as the Number 1 attack of choice for theseguys.

In my opinion Guys that try to Ho on the first pass are just advertising that they are easier kills.

Obviously there are exceptions, and I am probably completely wrong but It would be interesting to find out if HO and connection speed are connected.  :)

Ok what happens if you continue to fly straight at the con and dont fire and fly into him, well if you see yourself ram him on your FE you die, which means the guy with the slower connection has an advantage as he's still waiting for the packets to arrive :) so you'll still be d100 or something in front of him.
the O.
So to him the 28k, 56k modem user the HO is a viable tactic.  

Maybe in the future when every ones ping is the same we'll see an end to HO dweebs  :D

Offline Soda

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How to win the HO?
« Reply #12 on: August 14, 2002, 02:19:53 PM »
It shouldn't be all that hard to avoid most HO situations.  You just need to think about the situation to realize that to avoid a HO you need not do anything too drastic.  A pure HO is an easy shot but if you throw in a little bit of rudder/roll, and direction change (up or down) it makes for a tougher aiming situation for the enemy.  Just try and build up a little bit of separation if you can and don't get caught travelling straight at the enemy for long.

You need some E to accomplish this, but not necessarily more E than the enemy.  Just enough to maneuver.  If you get caught too slow then you will not have many options but to accept the HO.

-Soda
The Assassins.

Offline akak

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How to win the HO?
« Reply #13 on: August 14, 2002, 06:34:27 PM »
Maneuver for the HO and you get smacked down like the little $2 street HO you are.



Ack-Ack

Offline guttboy

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How to win the HO?
« Reply #14 on: August 15, 2002, 04:15:55 PM »
Another one to add to the list....TRY not to HO a ME262....tried this the other day in a D9 and although I smoked one of his engines...THOSE CANNONS put me back in the tower in about a tenth of a second....LOL
:rolleyes: