Author Topic: Suggestions--how could HTC increase their player base?  (Read 421 times)

Offline Yeager

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Suggestions--how could HTC increase their player base?
« Reply #15 on: August 14, 2002, 11:53:00 AM »
When AH expanded with the closure of AW there was a period of terrible connections,warping galore etc etc. Since then AH has never got back to how it was in terms of connects.They have improved it to a bearable standard but its still not as good as it was
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Yup
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Offline Apar

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Suggestions--how could HTC increase their player base?
« Reply #16 on: August 14, 2002, 12:05:14 PM »
Quote
When AH expanded with the closure of AW there was a period of terrible connections,warping galore etc etc. Since then AH has never got back to how it was in terms of connects.They have improved it to a bearable standard but its still not as good as it was


Yes, I agree

Offline J_A_B

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Suggestions--how could HTC increase their player base?
« Reply #17 on: August 14, 2002, 12:15:45 PM »
I agree that connection quality is a MUST to KEEP players....but to attract them?    Usually game features are what attracts players (and advertising).

Okay, a pure FPS element doesn't seem too popular.   What  about an expansion of the ground-vehicle war along with roles for individual soldiers?   Everyone knows how popular the concept of WW2 online was; where CRS failed in implementation HTC could possibly succeed, both in an open-ended arena format and a mission-based format.  

J_A_B

Offline Yeager

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« Reply #18 on: August 14, 2002, 12:48:06 PM »
I too believe that before one attracts new customers, one must keep a stable amount of the ones already involved.

New, geographically believable terrains would seem important, the connection must be good.  But above all else, the software needs to be stable.

The past year AH has definately reached its full operating capacity
and experienced some hard difficulty.  

To put it another way: Screw new players and features, get some new believable terrains, get the connection quality back to AH standards and eliminate the CTDs and Lock ups.
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline gofaster

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Suggestions--how could HTC increase their player base?
« Reply #19 on: August 14, 2002, 02:20:19 PM »
+ Add more ground vehicles so that there's a balanced line of both axis and allied vehicles - add an allied tank and an axis half-track.  

+ Make the Panzers and Ostwinds only available at the vehicle fields.  This would be a little more realistic (how many airfields, right now, have a couple of M1 Abrams tanks parked on their tarmacs?) and would create a whole new world of strategic planning.  

+ Make the mission planner easier to use - the waypoint setups are cumbersome, as are setting up the min/max numbers of planes.  It should default to minimum of 1 and unlimited max.  The starting field should be the field you're at.  Click on an enemy field and that should select it as your target.  When the mission is submitted, the host should send a message such as "Mission planned: A27 to A35 with P-51D, Spitfire IX, and C-47"

+ Add a player-controlled destroyer to open up the naval combat.  Alternatively, make a submarine with a deck gun and machine guns, even if game limitations dictate that it only runs on the surface.  A surfaced sub can be hard to detect with its low profile.

+ Add a French plane such as the DB520 to attract the European contingent.  Would also be nice to have a "Fall of the Lowlands" scenario with it.

+ Add the Ki-84 Hayate and a Japanese torpedo bomber to balance out the Japanese planeset.

+ Add the Ju-87 Stuka, with siren sound effect and tank-busting cannons, to counter the gv threat.

+ Use electronic map markers to indicate gv spawn points.
« Last Edit: August 14, 2002, 03:43:47 PM by gofaster »

Offline Kevin14

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« Reply #20 on: August 14, 2002, 03:33:29 PM »
Quote
Originally posted by gofaster
...+ Add a French plane such as the DB 520 to attract the European contingent.  Would also be nice to have a "Fall of the Lowlands" scenario with it.

+ Add the Ki-84 Hayate and a Japanese torpedo bomber.


Indeed, market the game in Germany showing the amazing German planes, in Britain showing the uber RAF planes.
If people see that a company that shows aircraft from the country that they live in, then they would be more attracted to it.
I wouldn't buy a game that doesn't have any US planes I wouldn't care too much for it.

My $.02

Offline Mox

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Suggestions--how could HTC increase their player base?
« Reply #21 on: August 14, 2002, 04:02:12 PM »
Add 3 planes/vehicles a month, every month! :)

Sorry Natedog and SuperFly! :eek:

Add at least 1 new map for the MA every 3 months and let the player base vote on which ones go into the standard rotation.

Offline Creto

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Suggestions--how could HTC increase their player base?
« Reply #22 on: August 14, 2002, 04:59:44 PM »
Me thinks bugs, connects and game play issues could use a little cleaning up first.

Offline Curval

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Suggestions--how could HTC increase their player base?
« Reply #23 on: August 14, 2002, 05:49:21 PM »
The bottom line is money...cold hard cash.  HTC needs to either get an influx of lots of capital (and subsequently give up a degree of control) or they need to borrow it.
Some will fall in love with life and drink it from a fountain that is pouring like an avalanche coming down the mountain

Offline BGBMAW

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Suggestions--how could HTC increase their player base?
« Reply #24 on: August 14, 2002, 07:17:16 PM »
Its up to us also...I have brougth on ....3 New Players..and a fourth soon..I got these guys addicted to like it scrack,,,,...

Tell friends who plays games that there games are crappy...get there tulips over here...help train them ..then let them loose on the biscuits and rickets.....

ya im a Knight nerd!!..lololo

Oya.. 1 more thing...

MAke the Misiion planner set to Defualt on runway..not no friggn Hanagr starts...!


Love BiGB
xoxoxo

Offline BGBMAW

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« Reply #25 on: August 14, 2002, 07:21:49 PM »
I do think a box version sold in stores would get much more ...
players


....

They would need to put premade missions n there also thogh..Liek AW3 box version had over 350 missions...they were kik ass...

Especially the lo lvel mossi raid on the gestapo prison...

i would buy a Box version w/ missions in it for AH:)
Love BiGB
xoxoxo

Offline senna

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Suggestions--how could HTC increase their player base?
« Reply #26 on: August 14, 2002, 07:29:25 PM »
Better graphics would do it. Box or no box, graphics always brings in customers I think. Thats the flashy sexy part of game advertising. Oh that and a really HOT blonde sales girl.

;)

Offline Yippee38

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Suggestions--how could HTC increase their player base?
« Reply #27 on: August 15, 2002, 01:02:02 PM »
I agree that improved graphics would help.  I've posted the link to the screenshots in several gaming forums.  The response is always, "WWII Fighters looked better."

I think putting a boxed version in the stores would be a good way to bring people in.  The box should contain a CD with the latest version and a ..... gasp ..... printed manual.  Sell it for just enough to cover the cost of production.

Offline Wlfgng

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Suggestions--how could HTC increase their player base?
« Reply #28 on: August 15, 2002, 01:53:42 PM »
don't charge to play   :)


really, do we need more ?