Author Topic: P-61  (Read 271 times)

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
P-61
« on: August 10, 2001, 09:43:00 PM »
Ok  P-61 enthusiasts.. gather around!

HT, how much "bribe" of the scotch kind will it take to get it into the game?

Offline Hangtime

  • Plutonium Member
  • *******
  • Posts: 10148
P-61
« Reply #1 on: August 10, 2001, 11:45:00 PM »
Tiger Tank!

(thread hi-jacked)

 :D
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline SOB

  • Plutonium Member
  • *******
  • Posts: 10138
P-61
« Reply #2 on: August 11, 2001, 12:03:00 AM »
Naa, it's a twin engined fighter, so they'd just end up screwing it up somehow!  HTC, how much to keep you from introducing it?   :D


SOB
Three Times One Minus One.  Dayum!

Offline Yeager

  • Plutonium Member
  • *******
  • Posts: 10167
P-61
« Reply #3 on: August 11, 2001, 12:33:00 AM »
I envision a powerful black and brutal aiframe!

I question how the top turret quad fifties will be utilized.  In actual operations the turret (when mounted) could be slaved forward at the pilots discretion and used in conjuction with the fixed quad 20s underneath.  Obviously the rear radar operator and the forward facing gunner (directly aft of the pilots seat) should have the ability to slew the turret 360 but I hope there is a turret default command allowing the 50s to be fired simultaneously with the 20s when in the fixed forward position by the pilot.

Lastly I envision a command available when in the aft radar ops seat that would bring up a simple circular dark green display (similar to the heads down bombadier view) showing all contacts within a 5 mile radius.
Large dots indicating contacts above and smaller dots indicating contacts lower.  In reality the radar system on actual P61s was very weak and the Black Widows required high powered ground based radar to vector the Widows to within close range.  Once within a few miles of the contact the P61s radar sufficed to get the P61 close enough to make a visual ID (required during wartime ops) on the target before commencing the attack.

Of course all this depends on whether HTC has the testicualr fortitude   :) to attempt what has never before been attempted realistically by any online sim developer, ever.  Also, my thoughts on the matter are  most simple in nature.  HTC could probably do a far sight better than what I have envisioned.

I hope they can still build in the periscope aft view on the arado.

Yeager

[ 08-11-2001: Message edited by: Yeager ]
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
P-61
« Reply #4 on: August 11, 2001, 07:19:00 AM »
aye aye!

maybe a dot command? .slave to slave the top turret to be foward firing? And have it fire as a secondary weapon?  :)  :D  :D

Offline CavemanJ

  • Silver Member
  • ****
  • Posts: 1008
P-61
« Reply #5 on: August 12, 2001, 02:11:00 AM »
nae Tac, a . command would take too long when ya really need that turret slewed forward.  A keystroke, like the zoom command, it what's needed.  Along with an indicator in each crew position that tells you if the turret is locked (light on) or unlocked (light off).  It would work like turning zoom on or off (of course in my 'Widow the lock would be turned on and then broken  :D )

A couple of us old timers have tried the scotch bribe before and never got an answer to how much.  I really want to see this kite.

I think Yeager hit on a nice description of how the radar could be done, though I have no idea of how hard it would be to program it.  One thing he left out: the ability to turn from the RO's seat similar to turning a bomber from the gun positions, and some sort of indicator to let you know which way your kite is pointing on the radar (top of the scope = forward?  :D )

Rip will be here shortly to expound  :D

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
P-61
« Reply #6 on: August 12, 2001, 04:11:00 AM »
Simplest method would simply be to slew the turret to match the pilot's gunsight when he pulls the trigger.

Possibly not doing so if another person is actively controling the turret at the time.

Worst possibility is simply to model one of the ones without the turret.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Rifle

  • Zinc Member
  • *
  • Posts: 16
P-61
« Reply #7 on: August 12, 2001, 09:51:00 AM »
You guys are funny.

Turret: It proved so aerodynamically hazardous to have the turret not pointing fore or aft (that's front or back for most of you) that it was left in the forward position.

(P-61A)it was soon discovered that its four-gun remotely controlled dorsal turret caused severe buffeting when it was slewed to  a beam position, and the turret was deleted after the first 37 aircraft had been built


Weapons: Only the night fighter / Intruder version had weapons. A daylight recce version went out un-armed.

Aircraft built:
P-61a - 200
P-61b - 450 (last 250 had dorsal turret restored.)
P-61c - 41 (larger order cancelled at war's end)

Total built: 691

A very in-significant number of airframes.

Cheers,
    Rifle

Offline Urchin

  • Platinum Member
  • ******
  • Posts: 5517
P-61
« Reply #8 on: August 12, 2001, 10:29:00 AM »
Quote
 
  posted 08-12-2001 09:51 AM                
--------------------------------------------------------------------------------
You guys are funny.
Turret: It proved so aerodynamically hazardous to have the turret not pointing fore or aft (that's front or back for most of you) that it was left in the forward position.

(P-61A)it was soon discovered that its four-gun remotely controlled dorsal turret caused severe buffeting when it was slewed to a beam position, and the turret was deleted after the first 37 aircraft had been built


Weapons: Only the night fighter / Intruder version had weapons. A daylight recce version went out un-armed.

Aircraft built:
P-61a - 200
P-61b - 450 (last 250 had dorsal turret restored.)
P-61c - 41 (larger order cancelled at war's end)

Total built: 691

A very in-significant number of airframes.

Cheers,
Rifle

 

Hum- insignificant in WW2 and insignificant in AH are two totally different beasts.  For instance, the F4U-1c was entirely insignificant, with 200 units made, total.  However, it was far and away the most used plane in the MA for a number of months, and still has a respectable showing as a vulch plane even after its "perking".  If it was a cool plane, bring it in.  Since it is American, you'll only be looking at a few points for a perk anyway, even if it entirely dominates the entire arena.

Offline Staga

  • Parolee
  • Platinum Member
  • ******
  • Posts: 5334
      • http://www.nohomersclub.com/
P-61
« Reply #9 on: August 12, 2001, 11:24:00 AM »
So should I start to lobbying He-177 in this topic or start to whine against P-61 'cause it was made so little numbers ?

Naah, I'm not gonna throw crap in this thread like some others did in He-177 topics  :D


Yep, P-61 would be a neat plane to have.

Offline laz

  • Copper Member
  • **
  • Posts: 302
P-61
« Reply #10 on: August 12, 2001, 04:01:00 PM »
i am not happy till p-38 is fixed  :) and in black  ;)

Offline laz

  • Copper Member
  • **
  • Posts: 302
P-61
« Reply #11 on: August 12, 2001, 04:02:00 PM »
and no damn p-61 will make it better!!  :)

Offline Kieran

  • Platinum Member
  • ******
  • Posts: 4119
P-61
« Reply #12 on: August 12, 2001, 04:47:00 PM »
I will.

Make some other country planes first.  ;)