....looking for reasons to come back in.
Most here now will not remember me but I was in AH from an early beta until IL2 Sturmovik arrived on the scene.
I was also a dedicated B17 flyer with an occasional foray into C47s.
I left once for a month + due to overload, I left this last time for several reasons, not the least of which was frustration over the bombing system, which has been addressed, and the strat system which has not.
Bombers, never a major factor in the war outcome, became useless so for one not interested in fighters there was one option....go elsewhere, watch and wait.
Still doing both.
With them in their present state or totally without Bombers, AH will survive so I think the wait will not be a short one.
I have been trying to keep track of the debate over how to solve the decrease in performance as the numbers in the main arena increase and have a question.
Would it be feasible for HTC to set up arenas based on computer specifications?
For example, could there be an arena for Minimum to say, 1 gig equipment and one for 1 gig and up.
This would negate the "Large War" atmosphere of one giant arena for all players but huge numbers, while necessary for HTC survival, are also the main problem for players.
Separating into arenas for dogfighting and plane limited Combat arenas seems to not work, as evidenced by the lack of use of same, so what are other possible solutions?
As technology grows the online quality of the boxed sim, in the hands of the likes of Maddox Games, will eat away at the edges of the pay to play sims market and although the player loss is in ones and twos, it will add up.
I think that, while not MMOG, excellent online flightsimming with numbers high enough to make things very interesting from a box is not far off and the level of detail they present will have to be reckoned with by PTP sims.
Is it time for "The Main Arena" concept to go the way of the Dinosaur?