Chester:
Miko2d means "miko two dashes" as my handle is miko-- (416 RCAF) in WB and some boards only allow alphanumeric characters in a name.
You are absolutely right. I used to post similar things until I got tired. I do have some military experience myself - as a gunner through platoon commander of the T72 main battle tank. We had a joke that completely describes the priorities regarding the balance of technology and humans (loose translation from Russian):
- Question: What is the most important thing in a tank?
- Answer: The most important think in a tank is not to toejam your pants.
The fact of not sleeping the night or having inhaled too much smoke from the gun barrel due to the headwind after the first few shots had more influence on my accuracy or ability to spot a target (or stay concious for that matter) then having a properly tuned stabiliser or using new laser vs older optical sight.
I imagine that a pilot who worked the stick of a 109 for a few minutes in a very small cockpit at high altitude had problems with precision lining up his shots.
P38 pilots were usually frosen solid by the time they saw action because of the problem of piping heat from the wing-mounted engines.
At the same time pilots of P47 with inferior maneuvrability had no problem keeping up with german planes because of huge cockpit (allows for leverage) and low stick forces.
I would really want to see the quality of input deteriorate (delay, random small inputs) depending on the amount of input and stiffness of the stick - to simulate pilot's fatigue. Probably a blackout should affect you sooner if you are tired.
And of course the Fear of Death! I never (almost never) did things in real life or in WB scenarios that people have no problem doing in the main arena. I did try to play for survival in MA and it was very interesting for me. Not too many kills though - have to RTB after any ping, only attack with advantage and clear retreat line, run avay from any contact with alt advantage... Nobody came up with a good idea how to program the FoD outside a scenario...

How about introducing random shaking of the stick and lower rudder responce (weakness in the legs) after seing enemy tracers pass nearby? Just in the beginning if the tour of duty, if the number of sorties is low, to simulate an inexperienced pilot getting scared. Or a chance of a spontaneous bailout - some pilots did not remember how they did it after seing an enemy on their 6 - so scared they were. Or vomiting all over your gunsight after barely escaping an uncontrolled dive! Or daring not to get out of the vehicle before the crewmen brought you clean pants? I bet the real WWII pilots remember those moments better then twiddling with some obscure control.

miko--
[This message has been edited by miko2d (edited 11-11-1999).]
[This message has been edited by miko2d (edited 11-11-1999).]