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Topic: Collisions (Read 542 times)
dogftr
Zinc Member
Posts: 13
Collisions
«
on:
July 24, 1999, 03:47:00 PM »
I would like humbely to ask again. How are the collisions going to be modeled. This is a HUGE source of aggravation in that other game.
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Moon
Zinc Member
Posts: 4
Collisions
«
Reply #1 on:
July 24, 1999, 04:32:00 PM »
Yes, this is an important question that deserves attention.. I also have encountered problems with the settings.
------------------
"may trouble neglect you"
moon out..
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Pyro
Administrator
Administrator
Posts: 4020
Collisions
«
Reply #2 on:
July 25, 1999, 11:31:00 AM »
If you mean whether they will be determined independently on each FE, the answer is yes. As long as you're having to deal with latency issues, there's no better way to do it IMO.
------------------
Doug "Pyro" Balmos
HiTech Creations
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dogftr
Zinc Member
Posts: 13
Collisions
«
Reply #3 on:
July 25, 1999, 03:03:00 PM »
Pyro. what im asking is, will it be based on the old collision bubble. If so how big will the bubble be.
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dsdm/dmds/dmdk/doomdk
Guest
Collisions
«
Reply #4 on:
July 25, 1999, 03:10:00 PM »
ha! You know? Some sucking First person shooter fans (quakie and majority FPS) always say outlaws's (I'm an oultaws player) bad because blah blah blah.... the most ridculous reason for their claim is because Outlaws use the local FE decision as much as possible, just like Warbirds (basically the same.... what you see is what you can hit, and what you hit on your screen is what you really hit... no movement/firing net-lag like those majority FPS at all). They claim "I WANT TO DEAL WITH THE LAG MYSELF RATHER THAN LETTING THE PROGRAM TO DO IT!"
God... my GOD!
Pyro.... what's wrong in their mind?
------------------
My music:
www.lancelot2.amp3.net
www.lancelot.amp3.net
my homepage
www.glink.net.hk/~lancelot
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Trips
Zinc Member
Posts: 1
Collisions
«
Reply #5 on:
July 26, 1999, 04:39:00 PM »
Chan Lancelot the Jedi writes:
>>They claim "I WANT
>>TO DEAL WITH THE LAG MYSELF RATHER THAN >>LETTING THE PROGRAM TO DO IT!"
>>God... my GOD!
>>Pyro.... what's wrong in their mind?
They are suck.
Trips
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fats
Copper Member
Posts: 210
Collisions
«
Reply #6 on:
July 26, 1999, 05:32:00 PM »
--- Trips: ---
They are suck.
--- End ---
Isn't the correct quote: "They are all suck!" Guess there were many variotaions along the way, but that's how I remember it. Talked with some ex-iMOL person on which players/topics he remembers and that quote was one of them. I cracked up cause it always sticked to my mind as well.
~/fats
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rend
Guest
Collisions
«
Reply #7 on:
July 26, 1999, 10:11:00 PM »
I thought the quote was "I am suck"...
but what do I know, I am suck
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rend -=BS=-
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dogftr
Zinc Member
Posts: 13
Collisions
«
Reply #8 on:
July 26, 1999, 11:43:00 PM »
If i am an are suck so be it. Im sick of collisions with planes that are still d3 in front of me. The collision bubble is nonsence. If this is gonna be another ramfest whats the point.
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Lost Nut
Guest
Collisions
«
Reply #9 on:
July 27, 1999, 12:33:00 AM »
I thought it was, "Warps is suck."
Lost Nut
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-ik-
Copper Member
Posts: 106
Collisions
«
Reply #10 on:
July 27, 1999, 03:43:00 AM »
back on topic.
I'd hate to see a collision bubble, pyro will there be a collision bubble like Warbirds? If so how will it work?
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