Author Topic: Hero's WW2 Online review  (Read 1210 times)

Offline hardcase

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Hero's WW2 Online review
« Reply #15 on: August 31, 2002, 03:49:48 PM »
Where do you guys get this stuff...CRS is not supporting 16 meg cards, cause they dont support dx8.1 stuff. 32 megs cards may not be Supported soon. That only means if something coded wont work on a 32 meg it will still be coded. Thing about 32 megs and 64 megs the only diff between the two is usually the 32 has to hit ram for textures sooner than the 64 megger. 32 megs cards will run fine I believe, if they support 8.1 stuff.

bottom line..not supporting any card doesnt mean it wont run,just means the coders dont take into account the fact that a card wont run something.


Not Optimizing? They just rewrote the graphic engine to bring it up to dx 81.

IL2-ww2ol..apples and oranges.
« Last Edit: August 31, 2002, 03:51:51 PM by hardcase »

Offline Fishu

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Hero's WW2 Online review
« Reply #16 on: September 01, 2002, 04:26:55 AM »
Moose,

Most games that I know, does require 32mb video card and recommends 64mb (which are actually using todays 3d technology and not some older licensed 3d engines)

You cannot either compare IL2 and WWIIOL together.
For example, if you want real FPS drainage in IL2, then add some more trees, bushes and other obstacles on the ground for ground combat.
That would really drain the FPS.
and so on forth.. can't really compare.

Like Hardcase said, CRS has been upgrading their stuff.. why else do you think they would suddenly up requirements?

Offline Kieran

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Hero's WW2 Online review
« Reply #17 on: September 01, 2002, 02:42:35 PM »

Offline hardcase

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Hero's WW2 Online review
« Reply #18 on: September 01, 2002, 10:13:19 PM »
I dont remember ever ridiculing anyone.

I enjoy ww2ol. It is worth the price I pay. It is more than a flight sim. Our opinions differ. Mine is based on two years of playing, yours is based on a newbie trying a new game and getting spanked. Some understand the difference between a game and a sim.


I remember playing a buggy bellybutton sim and paying $2/hour to do so. I enjoyed that sim also. I lot of ppl thought I was crazy to do so, cause it was such a badly created game. WW2OL is in its early iteration. If it survives and gets fixed, it will start a whole new idea on MMOLRPGs. It is its complexity that is causing the problems. I like complexity.





hardcase
« Last Edit: September 01, 2002, 10:18:56 PM by hardcase »

Offline Toad

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Hero's WW2 Online review
« Reply #19 on: September 01, 2002, 10:17:35 PM »
Quote
Originally posted by hardcase
I dont remember ever ridiculing anyone.....


yours is based on a newbie trying a new game and getting spanked


Some understand the difference between a game and a sim.

hardcase


:D
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Offline hardcase

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Hero's WW2 Online review
« Reply #20 on: September 01, 2002, 10:21:02 PM »
Hey, my first ridicule:D

I liked it.

hardcase

Offline Fishu

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Hero's WW2 Online review
« Reply #21 on: September 02, 2002, 12:36:34 AM »
Kieran,

And AH hasn't had problems with kill scoring eh? ;)

Offline Kieran

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« Reply #22 on: September 02, 2002, 10:17:09 AM »
Read my response here.

I'm too lazy to retype my response to this (frequent) type of rebuttal. To sum it up in a few words, yes, all sims have trouble, but the response time is vastly different. And, if you think I am concerned about the score, you really aren't reading what I am writing about it.

But seriously... you are defending this problem as no big deal? While I am not into score, I'd be a fool to think that others are not or shouldn't be. A major incentive for some people to play that game is disastrously flawed, and you can consider that insignificant?

Offline Braz

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Hero's WW2 Online review
« Reply #23 on: September 02, 2002, 11:45:58 AM »
Lord,

You guys are gonna get dizzy with all that spinning.

wwiiol has the worst reputation of all online games. Not just with some guys on these boards, but from folks on gaming boards, car boards, I mean everywhere I see that name, I see laughter.

Hey, enjoy if ya can. Just don't promise the game will run fine for newbies with 512ram. That's simply not true for every experienced gamer I know that's played it, much less a newbie with AOL and a shiny new box.

Imo, Quank is no better than the strat offered in AH. But AH is stable, has decent frame rates, great support, and all the little things newbies kinda expect for their dollars.

Offline Fishu

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Hero's WW2 Online review
« Reply #24 on: September 02, 2002, 12:22:03 PM »
Braz,

Problem is that many people values the game by the graphics and insta spawn & insta death gameplay.

but theres no other game which offers same enviroment as WWIIOL does - or has there ever been one.
Neither will there be other game which offers same kind of enviroment for a long time.

Actually, it would be good for us all if WWIIOL would become good - it could open markets for other similar games.
Currently games are pretty much clones of each other.
FPS, flight sim.. or FPS with poor vehicle/flight sim featuring and flight sims with poor ground combat featuring. (aka Bf1942.. AH... WB...)

In WWIIOL I like that how air and ground forces are much better combined than in other games, it gives whole new dimension for the game.
Ground combat is wastly superior to AH's and planes are used more real war like than in AH.
For me, AH is just.. flying.. with few vehicles and quite poor ground for ground warfare.

People likes different things, I like more WWIIOL than AH.
I'm not so much for insta combat and dozens of kills in couple minutes.

Offline Kieran

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« Reply #25 on: September 02, 2002, 12:38:29 PM »
Fishu-

You miss the point. Not a single person, none, have disputed the soundness of the WWIIOL concept. What people do rightfully complain about is the myriad of issues the plague the sim. Worse, people that have played and experienced these issues don't want to see their viewpoint minimalized by someone pointing a finger at other sims' flaws. And characterizing people that have problems with these issues as action freaks that haven't the patience to master the nuances of the game is... weak. In fact, there are those that want MORE intricacy, and find the game nothing more than a glorified "capture-the-flag", only revolutionary in being the first MMOLG to combine different simulations. At the guts it's the same ol' game.

And there will be more games that attempt the concept, and they will be better at it. The concept is proven to be viable, at least from the market interest perspective. There's money to be made, and the smell of blood is in the water.

Offline hardcase

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Hero's WW2 Online review
« Reply #26 on: September 02, 2002, 12:47:43 PM »
Yep, it has a bad rep. We have a lot of ppl posting their opinions based on june 6th launch, who haven't played it in a year.  

Nothing is swept under the run. Problems are being fixex,
 things are being added. Some have priority over others..Hmm,. just like Warbirds in the early days. Glad to see that AH is flawless


I nursed WBs and had immersurable fun. I enjoy WW2OL for the same reasons.

Did any of you guys who think it bites, ever try more than flying?

hardcase

Offline Thrawn

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« Reply #27 on: September 02, 2002, 12:56:32 PM »
Quote
Originally posted by hardcase
Glad to see that AH is flawless


That's why we're here and not playing WW2OL.

Offline SirLoin

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« Reply #28 on: September 02, 2002, 02:54:05 PM »
Is that "Hero" from JG300x EAW?
**JOKER'S JOKERS**

Offline Kieran

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Hero's WW2 Online review
« Reply #29 on: September 02, 2002, 04:58:55 PM »
Yes, I have tanked and walked, as well as sailed a boat. I am a flightsimmer, that's it. I am glad the other aspects are included in the games, don't get me wrong, but they just don't appeal to me personally.

But... why does it matter? If you come to this board proselytizing the wonders of a competing product, you have to expect that many here are going to have a negative opinion of the other product- else they would be there. FWIW, when I am at the other games I play I don't talk about competitor's stuff in a comparative way. I realize that will necessarily (and even appropriately) incur some distaste