Apar, reread, then reread, then reread again everyone of my posts.
I said I speak for myself when it comes to what I want. I also said poll all of the customers to find out what they have.
Easy enough, that's not speaking for anyone and is attempting to get everyone's input.
Frenchy and LePaul- not at all, resolution size has nothing to do with creating different artwork for each. It's all the same.
As for the options idea, how many times do I have to repeat myself? You are effectively doubling, possibly even tripling, the workload for the art guys, of which there are only 2 of them. It's just not feasible.
You want more high poly count models, need two sets of models. You want more detailed skins, two, or more, sets of skins. You want more detailed this, that and the other thing, well you get the idea... it leads to a huge increase in workload.
Muck- I don't know why you are trying to convince me that making HTC bigger will make it better, I don't run the company. However, none of those companies, w/exception to MS, are software companies that have to market to people with a wide variety of hardware and peripherals. In the case of MS, the company may be big, but it's divided into divisions. Each one producing different products. Of course, the MS OSs are among the most unstable OSs on the PC market. So, if you want to use that as your benchmark for a successful company... be my guest, but I wouldn't. Not to mention ALL of those companies do something a lot of people need.
MMOG flight sims are a very small niche market. The customers you get, you pretty much have to keep.
"If you're not growing, you're dying"... like I said, WB3.. they grew and now they are dying.
Using any other company to compare to HTC is rediculous because there are only so many companies that produce online combat flight sims... and those are the only companies you can use to compare to AH.
In the case of FA3, the majority of people that play there play in the easy mode arenas... of which AH does not have. That's VR1's target audience.
But let me repeat this one more time for everyone in this thread:
I AM NOT AGAINST A GRAPHICS UPDATE, CURRENTLY IT WOULD PROBABLY NOT BE FEASIBLE UNLESS THE MAJORITY OF USER'S HAVE HIGH END MACHINES WITH HIGH END GRAPHICS CARDS IN THEM. YOU CAN NOT KNOW WHAT THEY HAVE UNLESS THE ENTIRE CUSTOMER BASE IS POLLED. IF YOU WANT THE GRAPHICS UPGRADE, YOU NEED TO POLL THE ENTIRE CUSTOMER BASE TO FIND OUT WHAT THE MAJORITY HAS. IN THIS INDUSTRY KEEPING THE MAJORITY OF CUSTOMERS SATISFIED AND THUSLY CUSTOMERS IS WHAT MAKES OR BREAKS YOU. MAKING A SEPERATE GRAPHICS OPTION WILL DOUBLE, TRIPLE, OR QUADRUPLE THE WORKLOAD AND THUSLY TIMELINE FOR EACH UPGRADE. THIS IS NOT A WORTHWHILE VENTURE FOR HTC OR FOR IT'S CUSTOMERS. IF YOU THINK I'M WRONG, CHECK OUT HOW MANY TIMES PEOPLE ASK "WHEN'S THE NEXT PATCH/UPGRADE COMING OUT." MMOG GAMES ARE A FAR DIFFERENT BEAST THAN ANY BOXED GAME YOU'LL EVER BUY, SO DO NOT COMPARE THEM. ONE MORE TIME, I AM NOT OPPOSED TO A GRAPHICS UPGRADE, I DO NOT THINK THAT NOW IS THE TIME, UNLESS THE MAJORITY OF HTC'S CUSTOMERS HAVE THE NECESSARY HARDWARE AND ONLY POLLING THE ENTIRE CUSTOMER BASE WILL ARRIVE AT THAT ANSWER.
I'm sure that some people will still not understand, but that's fine. I am through trying to explain it. You are a business major Muck, I'm a computer information systems major. So if your degree makes you qualified to state how to run a business, then my degree makes me qualified to comment on... well what I've been saying all along.
-SW