Author Topic: Killshooter question?  (Read 180 times)

Offline DoctorYO

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Killshooter question?
« on: September 09, 2002, 10:16:30 AM »
Last night I took up a p38(felt like a well tuned sports car as compared to the p47d11 pimpster ride.  Purple furry dice hanging from the gunsight included)

I was proforming a barcap sw of the field the knit horde was taking.  Now i just engaged a f4f and splattered him with the superior gun package of the 38.  I hit em with (1) .5 sec burst all rounds hit at like 250 vaprorizing him instantly.  I then proceeded to the airbase we were taking in the far south east of Mindao or whatever that maps name is...

behold a 190 shure enough comes to engage the high level cap on the field, otherwise known as me. 13k knifefight begins with the 190 a5 mixing it up with me in some nose down turns using its roll very nice indeed.  (very nice piloting whoever was in the a5, near flawless)

with my spider sense(this pilot was good.) tingling i decided to enshure my victory by extending about 1.5 -2k then doubling back becuase i knew the 190 lost sight of me in the downward spiral chessgame.

Here where the fun begins, 190 noticed i left him still spiraling and begun to break off his evasives with a gentle high yo-yo(my guess is reaquire LOS of me. who knows either way i was comming back for him by now.)

Now a teamate now joins the fray about 11k alt and in my opinion totally blew his bounce  on the floundering high yoyo 190a5.  For whatever reason the 190 is still active and my big p38 is roaring his way.  That teamate of mine decides now to knife fight,  the 190 starts to do this looping rolling mess with my teamate trying to saddle to no avail.

Roaring p38 inbound the 190 goes a high speed loop; now i chop throttle and saddle him for a solution.  My teamate is spraying bad (i thought another enemy was on my six and evaded) the whole way thru the loop and dumps into me.

Who is at fault?  me for continuing to engage threat...  or the person with happy trigger finger with gunner percentage under 5%

If im already engaged with a enemy i going to engage the highest threat, that 190 was the highest threat especially with whoever was flying it so well im not going to be passive and let him get the upperhand team help or  not...

First thing i learned in this sim is trust no-one but your self for staying alive.  (if turned my back on that 190 with his skill level he would have reversed and sent some 20mm up my tail)

Only time I die now a days is trying to help others. so I  am very biased to slob pilots and unknowns.  If i dont know your skill level first hand I not going to put my self in a situation that compromises me. (not to say i wont clear you but not compromise theres a differrence)

Now im very sorry whoever bit the bullet last night thru killshooter hopefully your not fretting but at the same token i dont think im wrong by engaging the enemy, especially a enemy that could have easily got the upperhand if you ignored him for like 2 secs....

2 cents

whats the official policy on killshooter, unwritten laws etc.. your input is appreciated.

DoctorYO

Offline Dead Man Flying

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Re: Killshooter question?
« Reply #1 on: September 09, 2002, 10:28:02 AM »
Quote
Originally posted by DoctorYO
whats the official policy on killshooter, unwritten laws etc.. your input is appreciated.


Good aim and situational awareness go a long way toward eliminating killshooter as a problem.  I'd recommend getting as close as possible to an enemy before firing, and always be aware of where you are in relation to other friendlies as well as badguys.

Otherwise, the onus of killshooting falls on the killshooter, not the guy he blew himself up on by shooting.  It really is one of those "features" that punishes sloppy flying, poor aim, and bad SA.

-- Todd/Leviathn

Offline Innominate

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Killshooter question?
« Reply #2 on: September 09, 2002, 12:16:14 PM »
If you shoot a teammate it's your fault, no matter what they did.

The exception is when someone gets inside you(and your guns) and you get ks'd without ever seeing them.

IMO killshooter is broken though, because hitting a friendly does far more damage to you than it would do otherwise.  Killshooter should simply point the damage back at your plane, not  quadruple the damage.

Offline Rude

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Killshooter question?
« Reply #3 on: September 09, 2002, 12:23:42 PM »
He made his own bed. Now if you had purposely flew in front of him to get the kill:)

Btw...welcome back!

Offline Don

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Killshooter question?
« Reply #4 on: September 09, 2002, 12:32:36 PM »
DoctorYo:
By your account I'd say the fault lies with the guy who you described as diving in on your prey, and then after blowing his pass, he began spraying. Its as if he were claiming his territory ;)
which he paid for. Bad skills are bad skills, and he prolly needs to improve on them or will die again to his own guns. However, unlike Levithan's response I differ; there are situations where you can die to killshooter SA or not. It is at that moment when a pilot is most vulnerable, when he has saddled up on an nme and worked in close. You know when you gotta cut throttle so as not to overshoot and get the right solution. Other countrymen WILL dive in on you and attempt to steal yer kill at that moment you have worked for, and when you are most vulnerable. They will dive in firing and get in front of you as you start firing. Regardless of whether you stop as you see him diving past you, your bullets will hit his plane, and you will be SOL.
I have had this happen to me many times, and it sux when it happens. In an arena where it truly is everyone all out for themselves, except when flying with squad members (hehe sometimes even with squadmembers), there is little one can do about it.
The situations are very different but, the effect is the same; one guy in the right gets dead, the other guy in the wrong gets dead. Thing is, if I'm the guy in the right, I'm not gonna change a thing, except maybe to be a bit more paranoid around my countrymen.

Offline Montezuma

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Killshooter question?
« Reply #5 on: September 09, 2002, 12:52:45 PM »
Quote
Originally posted by Innominate

IMO killshooter is broken though, because hitting a friendly does far more damage to you than it would do otherwise.  Killshooter should simply point the damage back at your plane, not  quadruple the damage.


I think it is normal damage.  
In most killshooter situations an ally you didn't see pops up right in front of you where the damage will be lethal.

Offline Innominate

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Killshooter question?
« Reply #6 on: September 09, 2002, 12:54:17 PM »
Quote
Originally posted by Montezuma


I think it is normal damage.  
In most killshooter situations an ally you didn't see pops up right in front of you where the damage will be lethal.


Try pinging a friendly with a few .303's.

Offline AvidMC

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Killshooter question?
« Reply #7 on: September 09, 2002, 01:03:30 PM »
Quote
(felt like a well tuned sports car as compared to the p47d11 pimpster ride. Purple furry dice hanging from the gunsight included)



Hmmmm funny that you would mention that

http://bbs.hitechcreations.com/smf/Smileys/defaultframe.html

For all of those that missed the fun at Sanchos expense:D :D

Avid

Offline AvidMC

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Killshooter question?
« Reply #8 on: September 09, 2002, 01:07:13 PM »
Hmmmmm link didn't work???:mad:

Just go look in the Aircraft and Vehicles forum under  Why you should not drink

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Offline Innominate

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Killshooter question?
« Reply #9 on: September 09, 2002, 01:43:49 PM »
Go here:
http://www.hitechcreations.com/forums/index.php?s=

It will break you out of the annoying frames.