Originally posted by Apar
The distance between the head rest on the chair and the monitor seems rather large (considering the small dots in AH and other flight sims in general). In my case this would result in flying bend over with my head about 50 centimeters from the monitor and not using the relaxed seat (sitting against the back of the chair). I know it looks great to place the monitor where the wind shield front would be, but their is a huge difference in conception between looking out a real cockpit and looking at a monitor.
Can you actually fly (and see what your fighting against on the monitor) sitting with your back against the seat?
I won't even bother asking how your son fits in that setup.
This, amazingly enough, is the prime motivator in designing my cockpit. I sat in Sac1's cockpit and Saber's Flying Furnature at the con, and the first thing I noticed was the nose to screen distance. I did some playing at my desk and actually paid some attention to how far I sit from my (21") monitor. The cockpit layout is designed to match that distance fairly closely.
The other design consideration is stick layout. Saber's flying Furnature put the controls too far forward to suit me; you get better leverage if they're in closer. Sac1 put his stick in the middle, which I didn't care for. I prefer the side-stick arrangement.
This is not to disparage the Flying Furnature or Sac1's design, just some personal preference.
Hope to get the shell for my cockpit built over Christmas while I'm visiting my folks (my shop is OOC). I have a source and a design for my panels, and 98% of the guts sitting in the corner of my spare bedroom. My Cougar is being worked on, and I should have that back in a couple weeks. Climate controled, adjustable, and comfy. Pity that won't make the pilot suck less...
