Author Topic: New Bombing design too frustrating for Average Pilots  (Read 728 times)

Offline SkyWorm

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Bombing
« Reply #15 on: September 21, 2002, 08:27:50 AM »
I agree, this bombing thing still is BS.  U set the crosshairs on the target and by the time u get there the crosshairs are not on the target and bombs miss. Killing a lot of sheep.  I have to hold down the Y key for 10 seconds, LOL.:p

Offline Virage

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New Bombing design too frustrating for Average Pilots
« Reply #16 on: September 21, 2002, 08:34:36 AM »
Mr Pluto, Check out my posts on how to bomb.  I never said it couldn't be done.  

This post is an attempt to discuss the effects the new system has on the game and community.  The community has had time to adjust to 1.10  and we can now take a critical look at its effects.  

Landing a successful bombing sortie was never easy, but many casual pilots would fly buffs with a reasonable chance of reward.  The current system requires a high degree of proficiency and is one of the most challenging apects of AH.  I think the bar was raised to high.  IMO the new system has kept buffs pilots away instead of bringing them to the game.

I like the redesigned target solution.  HT has mentioned the redesign of Strat targets.  I would like to see fields included in the redesign.  Innonminate's Hanger idea has merit.  Designing the focus of Buffs on Strat is too limiting.  

There are many subjective aspects to the new calibration system .  MAYBE they could be adjusted to find a middleground between the ease of pinpoint bombing and the current system.

I would like to see a strong and thriving Buff community within AH.
JG11

Vater

Offline lazs2

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New Bombing design too frustrating for Average Pilots
« Reply #17 on: September 21, 2002, 09:20:21 AM »
I would not like to see a strong and THRIVING buff community in AH.   Not with the present strat/gameplay.

right now... in order for the fluffers to have fun they have to interact with the fighters.   They can only be "part" of the game by ruining the fighters game.   One guy in control of 3 planes and 30 guns firing in all directions and on guy flying one plane woith forward mounted guns is apples and oranges.
lazs

Offline ET

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New Bombing design too frustrating for Average Pilots
« Reply #18 on: September 21, 2002, 09:33:28 AM »
Buffs are still ruining the game.Tone down the guns and take away the outside views.
:rolleyes:

Offline AvidMC

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New Bombing design too frustrating for Average Pilots
« Reply #19 on: September 21, 2002, 12:05:55 PM »
I, for one, have been pleasantly surprised lately at the amount of buffs I have seen in the MA. The last few times I have logged on it reminded me of the old days with buffs hitting fields in conjunction with fighters capping it. I am also very happy with the defensive fire power of buffs. You have to think about your approach and coordinate with other fighters, if available, to take down a formation while remaining relatively ping free. It adds to the realism and the fun!!! It also says to me that more pilots are figuring out the new bomb site. A big SALUTE to HTC for creating the new bomb site and to holding firm on it's use during the complaints that always follow a new feature release.

     My suggestion to those that are frustrated with it is to keep trying. HT has said in an interview, I believe it was on the wargamers site, that new more densely populated targets are in the works. If you figure it out now with the smaller targets just imagine the destruction you can heap onto a larger one. Oh..and don't feel like the Lone Ranger on the frustration, we all have had to deal with it. Keep working at it and it will pay off.

Avid
« Last Edit: September 21, 2002, 12:10:05 PM by AvidMC »

Offline Shiva

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New Bombing design too frustrating for Average Pilots
« Reply #20 on: September 21, 2002, 12:16:26 PM »
Quote
It would give the buffs a big enough target to effectively hit, and if you give a runway a few craters you ain't gonna get many planes taking off from it. But this might make it too easy to close a base, maybe implement a quick repair time??


Nahh.  Give each crater a 2 hour repair time, the same as all the other strat targets at a field -- and then add a new vehicle, a bulldozer, which has only one forward and one reverse gear (i.e., dead slow), spawns from the field HQ, has about half the armor protection of an M3, and which erases craters by driving over them and 'painting' a dozer-width swath of the original terrain (runway, etc). That way, people who are interested in getting the runway fixed can go out and fill in the holes themselves if they want it done faster.

Offline ALF

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New Bombing design too frustrating for Average Pilots
« Reply #21 on: September 21, 2002, 12:35:39 PM »
Bombing now requires something that all the other planes have always needed..... P R A C T I C E  

PLease see below