Dux i did what you said :
Ok ive basically done this Ive opened a new terrain named it 'pop'
ive got my blue ocean and havent added any objects etc (left it as is)
ive gone to 190A5 object, highlighted it and saved texture.
then closed TE
Ive then gone to savedtex folder and copied 190a5.bmp tail.bmp spiral.bmp and edited them(into my new skin), then pasted them back over the old files in savedtex
Ive then created a folder called texsrc (inside my folder called 'pop')
pasted in my edited 190.bmp spiral.bmp and tail.bmp
ive then reopened TE, opened 'pop'
ive then hit build
and it crashes
says:
AHEDIT caused an invalid page fault in
module AHEDIT.EXE at 017f:0044a32c.
Registers:
EAX=00000000 CS=017f EIP=0044a32c EFLGS=00010246
EBX=00802588 SS=0187 ESP=00f6fb74 EBP=02a9d6c0
ECX=0047e6b4 DS=0187 ESI=019d4975 FS=70d7
EDX=00f70284 ES=0187 EDI=00f7028d GS=0000
Bytes at CS:EIP:
c6 00 00 52 53 8d 84 24 18 04 00 00 68 48 e6 47
Stack dump:
00f70284 0047e6b4 00f7fa3c bff52d8a bff55a0f 00802588 00000004 00000000 00f6fbb4 019d4958 00f70584 019d4850 00f77d84 00f77e84 00f77f84 00f78084
what have i done wrong?