NO, I wasn't skinning stuff, BUT i was using the Vehicle field void and raising it 40 feet above the terrain for GV cover, Now that I have reskinned it with forest and placed it over forest tile,It now is very hard to see the GV's. Want to see a screenie? The vehicle hanger roof mesh gave me the idea.
I've also made bridges last year that are workable, Alot of people have seen this and even flew under/over, and drove gv's across. Screenie?
Sofar with the new editor i have reskinned the lake, barn, roofs hangers even snow capped the leaves on the trees for my winter sets. I'm making bare trees for harsher winters.
I won't be doing plane skins just yet, althou my resourses for photos is in place, theres just too many ground objects i am reskinning now.
The one problem i have is the TE crashes my terrain with all the changes , so i am transferring them to another map to see If it was something i changed.
NUTTZ
Originally posted by Tilt
You were re skinning objects a while ago?
Do I have to go through the same learning curve or can you proffer some advice......?
My first attempt with lava ended up with some very translucent triangles.............(I was simple copying the tile pattern onto the lava.bmp and blacking out the gaps between bush lines on the lava_a.bmp{rest was white})
.....I think for my purposes a forest format that stuff can hide in would be enough..............I do not want to overload the terrain with such objects............just place some between spawn points and fields.
Looking forward to what I should see.....