Originally posted by lazs2
as to us being "better than the real pilots"... I suppose that is true to some extent. we get a lot more trigger time and.... we don't have that pesky ol "risk our lives" thing going on but....
lazs
Thanks for compromising some lazs.
I agree that the best furballs occur when CVs manage to creep close to a base. Ever since I graduated from the Raptors, I've spent 98% of my time in them and I cherish the ones where CVs are involved.
It's true that with 3 or 4 good pilots you WILL kill a CV in one sortie provided nobody has established a high cap (rarely ever happens). But they should be allowed to kill that CV.
As far as gameplay is concerned, whats wrong with the idea of putting more fleets in the water, or perhaps require that both the CV and battleship are destroyed before a fleet will disappear?
All I see is the possibility that when fleets are made ultra hard, all it will do is discourage those who want to sink the boat and survive. It will be a skill lost to the game and then every attack on a CV will be a suicide. ...then again, maybe I'm just sentimental.